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Clone of The Game of Life


An implementation of the classic Game of Life using agent based modeling.

  • A live cell with less than two alive neighbors dies.
  • A live cell with more than three alive neighbors dies.
  • A dead cell with three neighbors becomes alive.
  • 5 years 8 months ago

Clone of Rabbits

A demonstration of the system dynamics modeling paradigm using rabbits as a simple stock, and their breeding and life expectancy as simple flows.


  • 5 years 8 months ago

Clone of Agent Based Disease Simulation


A spatially aware, agent based model of disease spread. There are three classes of people: susceptible (healthy), infected (sick and infectious), and recovered (healthy and temporarily immune).

  • 5 years 8 months ago