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Based on a book chapter by Rosemarie Sadsad based on her PhD Thesis. See also other Insights tagged Multiscale and Realist ( IM-3546 and IM-3834 are embedded here)
Multiscale modeling process
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Simulate an impact of an asteroid of any Diameter at any given Speed!
Asteroid impact simulator
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This model illustrates predator prey interactions using real-life data of wolf and moose populations on the Isle Royale.

Experiment with adjusting the initial number of moose and wolves on the island.
A More Realistic Model of Isle Royale: Predator Prey Interactions
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This model illustrates predator prey interactions using real-life data of wolf and moose populations on the Isle Royale.

Experiment with adjusting the initial number of moose and wolves on the island.
Parker Realistic Isle Royale: Predator Prey Interactions
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Realistic_WolvesMoose
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Attempts to model in the social dynamics of returning players
Streamer Social Media Virality 7 w Player loop
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IM-1175 with computable arguments, based on ideas from Micropublications paper about Claims, Evidence, Representations and Context Networks

Toulmin's Argument Model and Micropublications
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A combination of qualitative and quantitative methods for implementing a systems approach, including virtual intervention experiments using computer simulation models. See also Complex Decision Technologies IM
Interventions and leverage points added in IM-1400 (complex!) 
Systems Methods
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Final Group Formula 1 Model
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To provide a brief overview of the description of this model, here is a table of contents of sorts:
- The Program - Overview
- The Model Itself - Macro Scale
- Principal Inputs
- Principal Outputs
- Inputs & Outputs - Brief Explanation
- The Details - How This All Works
- Viewing Data Outputs


The Program - Overview:

The model as seen revolves around the main variable components featuring "program" in their name and identified by their green color. The individual household starts at the "Building Envelope" program, which involves changes and modifications made to the actual building envelope of the house to make it more energy efficient, such as modifications to the insulation, windows, doors, etc. Then, the individual household will begin to progress through the behavioral component of the energy reduction program, starting with Climate Control. This portion concerns thermostat set points, the use of windows and fans to modulate temperature, and a behavioral adjustment in how to tolerate different levels of hot/cold temperature in the household. From here, the household moves through each room in the house, implementing energy reduction practices as appropriate. Because this program is designed to be modular and applicable to wide varieties of homes across the country, these rooms have been broken up into some standard categories that should apply to most households. These categories include the kitchen, the washroom, the main room/living room/"den", any bathrooms, and any bedrooms. Each category has its own set of energy reduction practices that can all be applied from a behavioral standpoint; clicking on each individual "program" will show a brief description of what these practices are in the notes section. Once the individual household has progressed through all of these areas, making the appropriate adjustments in each, they have more or less effectively "completed" the program. In reality, areas may continue to pop up where adjustments can be made to reduce energy consumption, so even though the program has been "completed" the members of the household will be continually working to maintain the new efficiency standard they have achieved with the end goal of cultivating a permanent, sustainable lifestyle. 


The Model Itself - Macro Scale:

The above is all essentially a description of how the household energy reduction program operates; the model is obviously tied to this, however it also includes an energy component that takes into account energy savings not only from a single house but all houses in a single community. How this all works will be discussed more in detail below, but first some basics will be gone over.

Principal inputs:

- energy capable of being saved in each portion of the program through behavioral changes (e.g. total possible energy reductions compared with initial baseline use prior to starting the program are X kWh/year and Y CCF/year)
- % of progress that needs to be made on meeting the reduction goal prior to moving onto the next program (e.g. for a total possible energy reduction of X compared to the initial energy use prior to starting the program, the participant must have reduced 90% of that total energy prior to moving on to the next program)
- time each program is projected to take (e.g. 4 weeks, 5 weeks, etc.)
- households in the community
- time (i.e. how long to run the model for, e.g. 52 weeks, 104 weeks, etc.)

Principal Outputs:

- amount of kWh of electricity saved by a household over the given period of time since starting the program (based on a kWh/yr basis)
- amount of CCF of gas saved by a household over the given period of time since starting the program (based on a CCF/yr basis)
- amount of gas and amount of electricity saved by the community the given period of time since starting the program (based on a per year basis)
- a plot of the progress made on each program for a specific period of time (e.g. which program is the household in, and what is their progress on the rest of the program they have already completed)

Inputs & Outputs - Brief Explanation:

For this model, the only inputs that could vary significantly from community to community are the specific number of households as well as the time the program has been in operation. Obviously the power that each household is capable of reducing can vary from household to household, however we are mainly concerned with the average energy reduction when looking at the community scale as there will always be outliers, which is why average numbers are used. Of the outputs produced, the kWh and CCF savings can be translated to lbs of CO2 saved, as well as other useful energy savings metrics that can better explain the impact of CE4A to the normal person than trying to explain the details behind what 1 kilo-watt hour is. Additionally, for a specific area's utility rate, the number of kWh/CCF saved overtime can yield data about how much money the specific household has saved since starting the program. This last statistic would be more helpful if the program were operating by strictly giving all the savings from energy reduction back to the homeowner; as this isn't exactly how CE4A handles this component, the model would have to be modified to more accurately depict the total savings going back to the homeowner/company revenue based on energy savings over time.


The Details - How This All Works:

Program Progression per Program:
The progress of the individual household through the home energy reduction program is essentially dictated by the progress through each individual program within. Progress through these individual programs is dictated by an inverse tangent curve that models behavioral change. The curve essentially outputs the % of progress the individual household has made, going from a value of 0 to 100. 
- Why an inverse tangent curve? - the shape of the curve includes an initial portion in which changes made are significantly large, followed by a portion in which the rate of change decreases as the easily made changes are completed over time. Compared with curves of similar shape, the important part about the inverse tangent curve is that it has a horizontal asymptote that the curve will only get close to, but never actually reach over time. This is representative of the concept that individuals will always have to work to maintain energy reduction practices until they become habit, as well as the reality that new challenges in the field of energy reduction can and will arise over time as people and technology changes.
***
Important to note: the inverse tangent function has been written to operate on a basis of weeks and % (in terms of a whole number XX.YY, not 0.XXYY). If the time scale is to be adjusted, say from weeks to months, then the entire tangent function must be rewritten to reflect this. Additionally, the function outputs values going from 0 to 100. This is a key reason why the function would need to be rewritten, as this would be drastically changed if different time units were used.
***
Inputs for each program include the progress % that the household needs to reach to advance on to the next program, as well as the time (in weeks) it should take them to reach this % threshold. Given the above explanation for how the inverse tangent curve works, the % progress and time threshold values should be chosen based on how much change is realistically possible within that time range (e.g. if it is realistic for an individual to complete 95% of possible changes within a 3 week period and form the habits to maintain those changes, then those values are well-suited for that program. However, if some programs have components that will take a long time to adapt to, then a longer period of time should be picked or a lower progress threshold, ideally the former.

Program Progression from Program to Program:
Each program following the first includes if-then statements related to the progress threshold of the previous program; once that program reaches that threshold, then the code the programs were written on will start the next program and reset its specific time scale to start at time=0 instead of time=current time in order to allow for flexibility in changing time thresholds without rewriting the entire inverse tangent function every time. In this way, changing progress thresholds not only affects the rate of progress of the current program but the start time of all others after it as well. 

Energy Reduction & Values:
The energy reduction numbers used in this model are all based on roughly what types of energy would be used in each room and how much is possible to be reduced. These numbers will all total up to the total projected energy reduction per household in terms of CCF/kWh, but the individual breakdown per room type as found in this model is entirely arbitrary and was chosen according to what made the most sense based on knowledge of what energy is used in which room and roughly how much with regards to the savings measures for the room type. These values are also on a per-week basis, so the small size is understandable in that context (originally on a yearly basis, then divided by 52 to get weeks to make this work with the model)

Original Use & Baseline Use:
Although this model does not utilize this and instead operates on a total savings possible basis, the initial energy usage of a particular household can be put into the "___.CCFOriginalUse" and "___.CCFBaseline" variables (note that CCF is interchangeable with KWH here) to get the total amount of possible savings based on real data. Currently, baseline use is set to 0 for each program with original use equivalent to the total amount of energy capable of being reduced per week for that room type. These numbers were derived from an estimate on the total energy reduction possible in terms of kWh and CCF, which was then broken down into each room and the type of energy capable of being reduced in each (see above section for more on this).

Note that "TotalKWH/CCFSavings" is for each individual household, whereas "NeighborhoodKWH/CCFSavings" is for the entire neighborhood composed of the amount of houses stored in the variable "#Households."


Viewing Data Outputs:

- Viewing current program progress at time X:
- use the plot option to while selecting "BuildingEnvelope.Program", "ClimateControl.Program", "Kitchen.Program," etc., to see the progress curves for each program over time.
- Viewing savings data:
- use the data table option to view the kWh/CCF savings over time for the household, the community, or both, changing the time column to display most recent time first; this will give the total savings in each of those areas for that entire time period.
Home Energy Reduction Progression
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MODEL EXPLANATION:

This model simulates possible crime patterns among the youth population of Bourke, where levels of alienation, policing and community engagement expenditure can be manipulated. Here the youth in Bourke have a minimum percentage of interest to participate in community activities in which the government aims to improve their lifestyle and therefore reduce the rate of criminal activity. ASSUMPTIONS:There are 1500 youths of Bourke in the population susceptible to committing crime and simulations of criminal tendencies are only based the factors presented, no external influences.
VARIABLES:“Alienation” includes any factors that can increase the likelihood of youths to commit crime such as exposure to domestic violence, household income, education level, and family background‘Community engagement Expenditure’ is the total monies budgeted into community activities to develop youths in and out of Juvenile detention‘Policing’ is the amount of police placed onto patrol in the town of Bourke to reinforce safety and that the law is abided by. STOCKS:Conviction rate is set to 60%A juvenile detention sentence for convicted criminals is set to 3 monthsThe top 30% of the most severe offenders are sent to rehabilitation for 3 months, to which they return to Bourke, assumingly in a better state and less likely to repeat a petty crimeCommunity activities are set to last for 3 months to align with the seasons: these could be sporting clubs or youth groupsCommunity participants have a 20% chance of being disengaged as it may not align with their interestsInvestments into policing are felt immediately& community engagement expenditure has a delay of 3 months
INTERESTING FINDS:1.    Alienation set to max (0.2), policing and community engagement set to minimum shows a simulation whereby all criminals are in town rather than being expedited and placed into juvenile detention, even after a base value of 200 youths placed into juvenile detention – this shows that budget is required to control the overwhelming number of criminal youths as they overrun Bourke2.    Set community activity to 0.01, policing to max & Alienation to max. A lack of community activity can produce high disengagement amongst youths regardless of police enforcement to the town of Bourke that has a high criminal rate. Juvenile detention only lasts for so long and not all youths can be rehabilitated, so they are released back into Bourke with chances of re-committing crime. 3.    Alienation plays a major role in affecting youths to consider committing crime. To keep criminal activity to a minimum, ideally the maximum rates of budget in policing and community engagement within youths highly at risk of committing crime should be pushed. Realistically, budget is a sensitive case within a small town and may not be practical. 4. Set policing to 0.25, community engagement to 0.2 & alienation to 0.04. Moderate expenditure to community activities and policing can produce high engagement rates and improved youths in the town of Bourke.



MGT563 (11605457) - Crime, Policing & Community Development in Bourke
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There has been an ongoing effort to find a means of making systems thinking accessible and readily adopted by others not familiar with systems thinking. One line of thinking places a good deal of the blame on systems thinkers themselves, the problem is that they have not found a good enough method of explaining it and its benefits yet. 

Another possibility though is the extent to which those who are to be helped feel besieged by the situation in which they find themselves making them extremely wary about trying something new. 

This model is not realistic, at least it is hoped that there isn't anyplace where things are this bad. Different communities will be better or worse off in different categories and some will be succeeding in all areas. Those are the communities we need to learn from.

More explanation can be found under the information icons associated with each of the elements.
Complexity, Corruption and False Complacency assailing our Communities
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based on Kolb 2005 article and 1984 publication on Experiential Learning and Pepper World Hypotheses via John Barton. See also The Art of the State IM  and Social Relations Worldviews IM  and The Educated Mind IM
The Structure of Learning and Knowledge
9 months ago
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In this model we seek to show how Formula 1 can bring there Co2 emissions down to zero by 2030 (six years from now).
Formula 1 Model
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This model illustrates predator prey interactions using real-life data of wolf and moose populations on the Isle Royale.

Experiment with adjusting the initial number of moose and wolves on the island.
Day 22: More Realistic Model of Isle Royale: Predator Prey Interactions
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WIP integration of dynamic and complexity insights using rubik's cube metaphor from Pop Health Book insight folders,  and others linked in notes
Beyond connecting the dots
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Modified from Sterman (2006) article and Gene Bellinger's Assumptions IM-351 by Dr Rosemarie Sadsad UNSW See also Complex Decision Technologies IM and IM-63975

Virtual Experiments
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MAST 610_Homework 1: More Realistic Covid Model
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This is a clone of "Fast Fashion ISCI 360 Solutions Final submission" created by user "V B" which we are using as the foundation for an exercise in the DTU course 12100 "Quantitative sustainability".

The model takes into account clothing production and textile waste on a global scale while incorporating Vancouver's own "Fast Fashion" issue into the model.

Please refer to the notes for each variable and stock to see which links were hidden from the model.

Part 2: Our solution for the issue surrounding "Fast Fashion" focuses on increasing individuals education about sustainability and how they can help reduce negative impacts on the environment by shopping less, recycling and donating. This effect of education on sustainability is seen in the "Online Shopping" equation where the impact of "Education on Sustainability" is increased by x1.5 which impacts the entire model. Furthermore, components of the feedback loop on the right are also influenced by increasing education on sustainability and thus, those values were altered accordingly. These values were chosen arbitrarily by taking into account that doubling any value is not realistic so the change should be between x1.0 and x2.0.
Clone of Fast Fashion ISCI 360 Solutions Final Edit
732 4 months ago
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Spring, 2020: in the midst of on-line courses, due to the pandemic of Covid-19.

With the onset of the Covid-19 coronavirus crisis, we focus on SIRD models, which might realistically model the course of the disease.

We start with an SIR model, such as that featured in the MAA model featured in
https://www.maa.org/press/periodicals/loci/joma/the-sir-model-for-spread-of-disease-the-differential-equation-model

Without mortality, with time measured in days, with infection rate 1/2, recovery rate 1/3, and initial infectious population I_0=1.27x10-4, we reproduce their figure

With a death rate of .005 (one two-hundredth of the infected per day), an infectivity rate of 0.5, and a recovery rate of .145 or so (takes about a week to recover), we get some pretty significant losses -- about 3.2% of the total population.

Resources:
  1. http://www.nku.edu/~longa/classes/2020spring/mat375/mathematica/SIRModel-MAA.nb
  2. https://www.maa.org/press/periodicals/loci/joma/the-sir-model-for-spread-of-disease-the-differential-equation-model
Coronavirus: A Simple SIR (Susceptible, Infected, Recovered) with death
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Streamer Social Media Virality
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Based on the Market and Price simulation model in System Zoo 3, Z504. In this model the profit calculations were not realistic. They were based on the per unit profit, which does not take items not sold into account. Also the model was not very clear on profit since it was included in the total production costs and consequently in the unit costs and subsequently profit was calculated by subtracting unit costs of the market price. Thus profit had a double layer which does not make the model better accessible. I have tried to remedy both in this simplified version.
Simplified and changed Z504 Market and Price - System Zoo 3
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Realistic Teaching Tool
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Improvement Science as one of the clusters of interacting methods for improving health services network design and delivery using complex decision technologies IM-17952
Improvement Science