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Attempts to model in the social dynamics of  Pavilion host aquisition
Pavilion Model
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Simulate an impact of an asteroid of any Diameter at any given Speed!
Asteroid impact simulator
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The model is designed to provide a general understanding of the wear and tear on roads or a community's circulation system as a result of vehicle traffic generated by development within and outside of a community. It is not based on realistic assumptions regarding those impacts, it simply attempts to convey the flow of influence.

The imaginary city has a set area of roads measured in linear yards (width of roads is ignored) and an assumed number of vehicles on those roads set at 30,000 (per day). With those assumptions the wear and tear requiring repair is .02 or 2% Vehicle wear based on the 30,000 per year. There is also a calculated replacement cost of an additional 3% plus through vehicle wear or 5% per year.  An increase in vehicles increases this vehicle wear impact exponentially. The model assumes that there will not be less than 30,000 vehicles.

Expenditures for repair or replacement are set to balance out on an as needed based on 30,000 vehicles. An minimum additional 50 cars from external sources is then assumed. Adding New Homes and/or New Businesses places an even greater burden on the circulation system. 

The model does not consider additional funding. This will be added as a political factor but would need to consider the possibility of decreasing funding for other purposes.

Future additions to the model will include an inflation factor. Unfunded road work will get increasingly more expensive over time. Also a diminished revenue factor. A lack of capacity of the community's roads could likely result in a diminishment of the community's business sector thus reducing sales and property taxes and municipal revenue to expend on the roads. 
Calculating Road Wear and Tear on Community Roads
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Realistic_WolvesMoose
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This model illustrates predator prey interactions using real-life data of wolf and moose populations on the Isle Royale.

Experiment with adjusting the initial number of moose and wolves on the island.
A More Realistic Model of Isle Royale: Predator Prey Interactions
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This model illustrates predator prey interactions using real-life data of wolf and moose populations on the Isle Royale.

Experiment with adjusting the initial number of moose and wolves on the island.
Parker Realistic Isle Royale: Predator Prey Interactions
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Causal Loop and Summary of Klein and Kahneman's American Psychologist 2009 article  with 2024 Gigerenzer The Rationality Wars article update, assisted by my Gemini interaction April2026 using Gene Bellinger's AI prompts
Intuitive Expertise
2 months ago
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Attempts to model in the social dynamics of returning players
Streamer Social Media Virality 7 w Player loop
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A combination of qualitative and quantitative methods for implementing a systems approach, including virtual intervention experiments using computer simulation models. See also Complex Decision Technologies IM
Interventions and leverage points added in IM-1400 (complex!) 
Systems Methods
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Clone of Streamer Social Media Virality
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MODEL EXPLANATION:

This model simulates possible crime patterns among the youth population of Bourke, where levels of alienation, policing and community engagement expenditure can be manipulated. Here the youth in Bourke have a minimum percentage of interest to participate in community activities in which the government aims to improve their lifestyle and therefore reduce the rate of criminal activity. ASSUMPTIONS:There are 1500 youths of Bourke in the population susceptible to committing crime and simulations of criminal tendencies are only based the factors presented, no external influences.
VARIABLES:“Alienation” includes any factors that can increase the likelihood of youths to commit crime such as exposure to domestic violence, household income, education level, and family background‘Community engagement Expenditure’ is the total monies budgeted into community activities to develop youths in and out of Juvenile detention‘Policing’ is the amount of police placed onto patrol in the town of Bourke to reinforce safety and that the law is abided by. STOCKS:Conviction rate is set to 60%A juvenile detention sentence for convicted criminals is set to 3 monthsThe top 30% of the most severe offenders are sent to rehabilitation for 3 months, to which they return to Bourke, assumingly in a better state and less likely to repeat a petty crimeCommunity activities are set to last for 3 months to align with the seasons: these could be sporting clubs or youth groupsCommunity participants have a 20% chance of being disengaged as it may not align with their interestsInvestments into policing are felt immediately& community engagement expenditure has a delay of 3 months
INTERESTING FINDS:1.    Alienation set to max (0.2), policing and community engagement set to minimum shows a simulation whereby all criminals are in town rather than being expedited and placed into juvenile detention, even after a base value of 200 youths placed into juvenile detention – this shows that budget is required to control the overwhelming number of criminal youths as they overrun Bourke2.    Set community activity to 0.01, policing to max & Alienation to max. A lack of community activity can produce high disengagement amongst youths regardless of police enforcement to the town of Bourke that has a high criminal rate. Juvenile detention only lasts for so long and not all youths can be rehabilitated, so they are released back into Bourke with chances of re-committing crime. 3.    Alienation plays a major role in affecting youths to consider committing crime. To keep criminal activity to a minimum, ideally the maximum rates of budget in policing and community engagement within youths highly at risk of committing crime should be pushed. Realistically, budget is a sensitive case within a small town and may not be practical. 4. Set policing to 0.25, community engagement to 0.2 & alienation to 0.04. Moderate expenditure to community activities and policing can produce high engagement rates and improved youths in the town of Bourke.



MGT563 (11605457) - Crime, Policing & Community Development in Bourke
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Final Group Formula 1 Model
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Summary of the History of Pragmatism mostly based on Cheryl Misak's Books and reviews   See also Insight Peircean Truth and the end of Inquiry
Pragmatism
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IM-1175 with computable arguments, based on ideas from Micropublications paper about Claims, Evidence, Representations and Context Networks

Toulmin's Argument Model and Micropublications
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In this model we seek to show how Formula 1 can bring there Co2 emissions down to zero by 2030 (six years from now).
Formula 1 Model
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This model illustrates predator prey interactions using real-life data of wolf and moose populations on the Isle Royale.

Experiment with adjusting the initial number of moose and wolves on the island.
Day 22: More Realistic Model of Isle Royale: Predator Prey Interactions
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based on Kolb 2005 article and 1984 publication on Experiential Learning and Pepper World Hypotheses via John Barton. See also The Art of the State IM  and Social Relations Worldviews IM  and The Educated Mind IM
The Structure of Learning and Knowledge
8 months ago
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There has been an ongoing effort to find a means of making systems thinking accessible and readily adopted by others not familiar with systems thinking. One line of thinking places a good deal of the blame on systems thinkers themselves, the problem is that they have not found a good enough method of explaining it and its benefits yet. 

Another possibility though is the extent to which those who are to be helped feel besieged by the situation in which they find themselves making them extremely wary about trying something new. 

This model is not realistic, at least it is hoped that there isn't anyplace where things are this bad. Different communities will be better or worse off in different categories and some will be succeeding in all areas. Those are the communities we need to learn from.

More explanation can be found under the information icons associated with each of the elements.
Complexity, Corruption and False Complacency assailing our Communities
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WIP integration of dynamic and complexity insights using rubik's cube metaphor from Pop Health Book insight folders,  and others linked in notes
Beyond connecting the dots
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Modified from Sterman (2006) article and Gene Bellinger's Assumptions IM-351 by Dr Rosemarie Sadsad UNSW See also Complex Decision Technologies IM and IM-63975

Virtual Experiments
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MAST 610_Homework 1: More Realistic Covid Model
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This is a clone of "Fast Fashion ISCI 360 Solutions Final submission" created by user "V B" which we are using as the foundation for an exercise in the DTU course 12100 "Quantitative sustainability".

The model takes into account clothing production and textile waste on a global scale while incorporating Vancouver's own "Fast Fashion" issue into the model.

Please refer to the notes for each variable and stock to see which links were hidden from the model.

Part 2: Our solution for the issue surrounding "Fast Fashion" focuses on increasing individuals education about sustainability and how they can help reduce negative impacts on the environment by shopping less, recycling and donating. This effect of education on sustainability is seen in the "Online Shopping" equation where the impact of "Education on Sustainability" is increased by x1.5 which impacts the entire model. Furthermore, components of the feedback loop on the right are also influenced by increasing education on sustainability and thus, those values were altered accordingly. These values were chosen arbitrarily by taking into account that doubling any value is not realistic so the change should be between x1.0 and x2.0.
Clone of Fast Fashion ISCI 360 Solutions Final Edit
732 3 months ago
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Clone of IM-806 modified to integrate AnyLogic Real world, Model World with Van de Ven Engaged Scholarship and Land Use Modelling approaches. See also Complex Decision Technologies IM

Real World and Model World
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Streamer Social Media Virality