Insight diagram
Attempts to model in the social dynamics of  Pavilion host aquisition
Pavilion Model
Insight diagram

Modified from Sterman (2006) article and Gene Bellinger's Assumptions IM-351 by Dr Rosemarie Sadsad UNSW See also Complex Decision Technologies IM and IM-63975

Virtual Experiments
Insight diagram

IM-1175 with computable arguments, based on ideas from Micropublications paper about Claims, Evidence, Representations and Context Networks

Toulmin's Argument Model and Micropublications
Insight diagram

An overview of Thomas A Goudge's Book on The Thought of CS Peirce Dover NY 1950 and Thomas Knight's Book Charles Peirce NY 1965. See also causality insight

The Thought of CS Peirce
4 months ago
Insight diagram
This simulation allows you to compare different approaches to influence flow, the Flow Times and the throughput of a work process. The simulation is described in the blog post "Starting late - The Superior Scheduling Approach - How, despite being identical, one company delivers almost 10 times the value of its competitor using flow-oriented project initiation."

By adjusting the slider below you can observe the work process 
  • without any work in process limitations (WIP Limits), 
  • with process step specific WIP Limits* (work state WIP limits), 
  • with Kanban Token and Replenishment Token based on the Tameflow approach (a form of drum-buffer-rope) 
  • with Drum Buffer Rope** scheduling method. 
* Well know in (agile) Kanban
** Known in the physical world of factory production

The simulation and the comparison between the different scheduling approaches can be seen here -> https://youtu.be/xXvdVkxeMMQ

The "Tameflow approach" using Kanban Token and Replenishment Token as well as the Drum Buffer Rope method take the Constraint (the weakest link of the work process) into consideration when pulling in new work items into the delivery "system". 

Feel free to play around and recognize the different effects of work scheduling methods. 

If you have questions or feedback get in touch via twitter @swilluda

The work flow itself
Look at the simulation as if you would look on a kanban board

The simulation mimics a "typical" feature delivery process on portfolio level. 

From left to right you find the following ten process steps. 
  1. Ideas
  2. Selected ideas (waiting)
  3. Initiate and pitch
  4. Waiting for preparation
  5. Prepare
  6. Waiting for delivery
  7. Deliver
  8. Waiting for closure
  9. Close and communicate
  10. Closed
[Published] Simulation Starting late  -  The Superior Scheduling Approach (simplified version)
Insight diagram
PlayCast Analytics
10 months ago
Insight diagram
Summary mostly of Cheryl Misak's 2004 Book Truth and the End of Inquiry: A Peircean Account of Truth
See also broader history of Pragmatism insight, mostly  from Cheryl Misak's other works and reviews

Peirce Truth and the End of Inquiry
Insight diagram
This model illustrates predator prey interactions using real-life data of wolf and moose populations on the Isle Royale.

Experiment with adjusting the initial number of moose and wolves on the island.
A More Realistic Model of Isle Royale: Predator Prey Interactions
Insight diagram
2f. [thought question] Is it possible for r maxrmax to be positive and yet for the total regional abundance to exhibit a persistent declining trend? Explain your reasoning, using at least one biologically realistic example. You can use the agent-based metapopulation model in InsightMaker to help test your ideas, but this is not required.
NRES 470 Lab 6, 2b
Insight diagram
Improvement Science as one of the clusters of interacting methods for improving health services network design and delivery using complex decision technologies IM-17952
Improvement Science
Insight diagram
This model illustrates predator prey interactions using real-life data of wolf and moose populations on the Isle Royale.

Experiment with adjusting the initial number of moose and wolves on the island.
Parker Realistic Isle Royale: Predator Prey Interactions
Insight diagram
based on Kolb 2005 article and 1984 publication on Experiential Learning and Pepper World Hypotheses via John Barton. See also The Art of the State IM  and Social Relations Worldviews IM  and The Educated Mind IM
The Structure of Learning and Knowledge
4 months ago
Insight diagram
This is a clone of "Fast Fashion ISCI 360 Solutions Final submission" created by user "V B" which we are using as the foundation for an exercise in the DTU course 12100 "Quantitative sustainability".

The model takes into account clothing production and textile waste on a global scale while incorporating Vancouver's own "Fast Fashion" issue into the model.

Please refer to the notes for each variable and stock to see which links were hidden from the model.

Part 2: Our solution for the issue surrounding "Fast Fashion" focuses on increasing individuals education about sustainability and how they can help reduce negative impacts on the environment by shopping less, recycling and donating. This effect of education on sustainability is seen in the "Online Shopping" equation where the impact of "Education on Sustainability" is increased by x1.5 which impacts the entire model. Furthermore, components of the feedback loop on the right are also influenced by increasing education on sustainability and thus, those values were altered accordingly. These values were chosen arbitrarily by taking into account that doubling any value is not realistic so the change should be between x1.0 and x2.0.
Clone of Fast Fashion ISCI 360 Solutions Final Edit
575 3 months ago
Insight diagram

Clone of IM-806 modified to integrate AnyLogic Real world, Model World with Van de Ven Engaged Scholarship and Land Use Modelling approaches. See also Complex Decision Technologies IM

Real World and Model World
Insight diagram
The model takes into account clothing production and textile waste on a global scale while incorporating Vancouver's own "Fast Fashion" issue into the model.

Please refer to the notes for each variable and stock to see which links were hidden from the model.

Part 2: Our solution for the issue surrounding "Fast Fashion" focuses on increasing individuals education about sustainability and how they can help reduce negative impacts on the environment by shopping less, recycling and donating. This effect of education on sustainability is seen in the "Online Shopping" equation where the impact of "Education on Sustainability" is increased by x1.5 which impacts the entire model. Furthermore, components of the feedback loop on the right are also influenced by increasing education on sustainability and thus, those values were altered accordingly. These values were chosen arbitrarily by taking into account that doubling any value is not realistic so the change should be between x1.0 and x2.0.
Fast Fashion ISCI 360 Solutions Final Edit
582
Insight diagram

Test model to decribe weight loss by reduced calorie intake through 5:2 fasting

Test model 5:2 fast PJK
Insight diagram
Simulation d'un MRU d'un corps qui avance avec une régulation de vitesse réaliste.
Autre version
serie 08a ex4 Une regulation de vitesse plus realiste V2
Insight diagram
WIP integration of dynamic and complexity insights using rubik's cube metaphor from Pop Health Book insight folders,  and others linked in notes
Beyond connecting the dots
Insight diagram

From Werner Ulrich's JORS Articles Operational research and critical systems thinking – an integrated perspective. Part 1: OR as applied systems thinking. Journal of the Operational Research Society advance online publication (14 December 2011). and Part 2 :OR as argumentative practice.

See also insight on Boundary Critique

Critical Systems Thinking
3 11 months ago
Insight diagram
FuturePulse V2
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Streamer Social Media Virality 5
10 11 months ago
Insight diagram
Streamer Social Media Virality 4
11 12 months ago
Insight diagram
Policy Simulations
Insight diagram
Streamer Social Media Virality 2
13 12 months ago