This is a simple Model of the Food Chain
Clone of Food Chain
Rocco Scolozzi
Department of Sociology and Social Research, University of Trento,
-skopìa s.r.l. Anticipation Services®
www.skopia-anticipation.it
Uta Schirpke
Accademia Europea di Bolzano (EURAC),
Istituto per l’Ambiente Alpino
www.eurac.edu
Provisioning ecosystem services - basic model P1
ارزش جان آدمی در یک محیط خاص
Rocco Scolozzi
-skopìa Anticipation Services, innovative startup of Trento University
www.skopia-anticipation.it
Uta Schirpke
Accademia Europea di Bolzano (EURAC),
Istituto per l’Ambiente Alpino
www.eurac.edu
www.lifemgn-serviziecosistemici.eu
Cultural ecosystem services - model C1
Rocco Scolozzi
-skopìa Anticipation Services, innovative startup of Trento University
www.skopia-anticipation.it
Uta Schirpke
Accademia Europea di Bolzano (EURAC),
Istituto per l’Ambiente Alpino
www.eurac.edu
www.lifemgn-serviziecosistemici.eu
Clone of Cultural ecosystem services - model C1
An implementation of the classic Game of Life using agent based modeling.
Rules:
- A live cell with less than two alive neighbors dies.
- A live cell with more than three alive neighbors dies.
- A dead cell with three neighbors becomes alive.
@LinkedIn, Twitter, YouTube
The Game of Life
vraag3) Ze gaan er al vanuit dat je gelanceerd bent
Clone of Examen oefening
Causal Loops Diagram (CDL) based on David Suzuki's beautiful explanation of the beautiful interconnectedness of the community of life on Earth.
Temperate Rain Forest Resilience
An implementation of the classic Game of Life using agent based modeling.
Rules:
- A live cell with less than two alive neighbors dies.
- A live cell with more than three alive neighbors dies.
- A dead cell with three neighbors becomes alive.
If you find these contributions meaningful your sponsorship would be greatly appreciated.
Clone of The Game of Life
vraag3) Ze gaan er al vanuit dat je gelanceerd bent
Examen oefening
Rocco Scolozzi
-skopìa Anticipation Services, innovative startup of Trento University
www.skopia-anticipation.it
Uta Schirpke
Accademia Europea di Bolzano (EURAC),
Istituto per l’Ambiente Alpino
www.eurac.edu
www.lifemgn-serviziecosistemici.eu
Clone of Cultural ecosystem services - model C1
An implementation of the classic Game of Life using agent based modeling.
Rules:
- A live cell with less than two alive neighbors dies.
- A live cell with more than three alive neighbors dies.
- A dead cell with three neighbors becomes alive.
Clone of The Game of Life
An implementation of the classic Game of Life using agent based modeling.
Rules:
- A live cell with less than two alive neighbors dies.
- A live cell with more than three alive neighbors dies.
- A dead cell with three neighbors becomes alive.
This insight is an element of the Agent Based Modeling learning module in Systems KeLE.
Clone of The Game of Life
An implementation of the classic Game of Life using agent based modeling.
Rules:
- A live cell with less than two alive neighbors dies.
- A live cell with more than three alive neighbors dies.
- A dead cell with three neighbors becomes alive.
Clone of The Game of Life
An implementation of the classic Game of Life using agent based modeling.
Rules:
- A live cell with less than two alive neighbors dies.
- A live cell with more than three alive neighbors dies.
- A dead cell with three neighbors becomes alive.
Follow us on YouTube, Twitter, LinkedIn and please support Systems Thinking World.
Clone of The Game of Life
An implementation of the classic Game of Life using agent based modeling.
Rules:
- A live cell with less than two alive neighbors dies.
- A live cell with more than three alive neighbors dies.
- A dead cell with three neighbors becomes alive.
Clone of The Game of Life
An implementation of the classic Game of Life using agent based modeling.
Rules:
- A live cell with less than two alive neighbors dies.
- A live cell with more than three alive neighbors dies.
- A dead cell with three neighbors becomes alive.
Clone of The Game of Life
An implementation of the classic Game of Life using agent based modeling.
Rules:
- A live cell with less than two alive neighbors dies.
- A live cell with more than three alive neighbors dies.
- A dead cell with three neighbors becomes alive.
Follow us on YouTube, Twitter, LinkedIn and please support Systems Thinking World.
Clone of The Game of Life
An implementation of the classic Game of Life using agent based modeling.
Rules:
- A live cell with less than two alive neighbors dies.
- A live cell with more than three alive neighbors dies.
- A dead cell with three neighbors becomes alive.
Clone of The Game of Life
This is a simple Model of the Food Chain
Clone of Un modelo simple de cadena trófica
This is a simple Model of the Food Chain
Clone of Un modelo simple de cadena trófica
This is a simple Model of the Food Chain
Clone of Un modelo simple de cadena trófica