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Explore powerful simulation algorithms for System Dynamics and Agent Based Modeling. Use System Dynamics to gain insights into your system and Agent Based Modeling to dig into the details. Types of Modeling

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Explore What Others Are Building

Here is a sample of public Insights made by Insight Maker users. This list is auto-generated and updated daily.

Insight diagram
This is a population model designed for local health and care systems (United Kingdom). This model does not simulation male/female, but rather everyone in 5-year age groups.
vector of Age-Sex Pop Model
Insight diagram
It's relatively well understood that you can't be all things to all people. Somewhere one has to make choices. An Attractiveness Principle Systems Archetype is essentially a Limits to Growth Systems Archetype with multiple limits, all of which can not be addressed equally. See also Archetypes.

Video

This model is part of

And? Understanding Relationships & Their Implications.

Attractiveness Principle
Insight diagram
Simulation des Räuber-Beute Modells nach den Lotka-Volterra Regeln, hier mit Elchen und Wölfen, die Elche jagen. Um zumindest etwas besser die Umwelt zu simulieren gibt es Zufallsereignisse, die in verschiedenen Außmaßen die Populationen betreffen.

Raten und Startwerte simulieren weder den konkreten Sachverhalt noch ein bestimmtes Gebiet.
Räuber-Beute
Insight diagram
Modelo causal que representa las relaciones entre la recepción, disponibilidad, demanda y distribución de medicamentos dentro de la propuesta de un Sistema Inteligente de Trazabilidad y Control de Medicamentos.
DIAGRAMA CAUSAL- SISTEMA INTELIGENTE DE TRAZABILIDAD Y CONTROL DE MEDICAMENTOS
Insight diagram
This simulation allows you to compare different approaches to influence flow, the Flow Times and the throughput of a work process.

By adjusting the sliders below you can 
  • observe the work process without any work in process limitations (WIP Limits), 
  • with process step specific WIP Limits* (work state WIP limits), 
  • or you may want to see the impact of the Tameflow approach with Kanban Token and Replenishment Token 
  • or see the impact of the Drum-Buffer-Rope** method. 
* Well know in (agile) Kanban
** Known in the physical world of factory production

The "Tameflow approach" using Kanban Token and Replenishment Token as well as the Drum-Buffer-Rope method take oth the Constraint (the weakest link of the work process) into consideration when pulling in new work items into the delivery "system". 

You can also simulate the effects of PUSH instead of PULL. 

Feel free to play around and recognize the different effects of work scheduling methods. 

If you have questions or feedback get in touch via twitter @swilluda

The work flow itself
Look at the simulation as if you would look on a kanban board

The simulation mimics a "typical" software delivery process. 

From left to right you find the following ten process steps. 
  1. Input Queue (Backlog)
  2. Selected for work (waiting for analysis or work break down)
  3. Analyse, break down and understand
  4. Waiting for development
  5. In development
  6. Waiting for review
  7. In review
  8. Waiting for deployment
  9. In deployment
  10. Done
Kanban Board Simulation - WIP Limit, Tameflow Kanban Token and Drum-Buffer-Rope
Insight diagram

Key Pathways Tested:

  1. Culture & Self--> Goals: Goal Orientation is calculated as a weighted composite where Alignment between culture and self determines whether goals are internally or externally generated.

  2. Culture→Self: Cultural values influence self-construal (make it more similar to the cultural context) over developmental time (tmacro​=18).  

    3. Goals→Self: Feedback from goal pursuit reshapes self-construal, with the strength of influence being moderated by alignment between self-construal and subjective culture.

Theoretical Framework v02
6 4 weeks ago