An implementation of the classic Game of Life using agent based modeling.
Rules:
- A live cell with less than two alive neighbors dies.
- A live cell with more than three alive neighbors dies.
- A dead cell with three neighbors becomes alive.
Clone of The Game of Life
A simple agent based foraging model. Consumer agents will move between fertile patches consuming them.
Clone of Agent Based Foraging Model
A spatially aware, agent based model of disease spread. There are three classes of people: susceptible (healthy), infected (sick and infectious), and recovered (healthy and temporarily immune).
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Clone of Spatially Aware SIR Disease Model
This is my first attempt at creating a simple Agent Based Simulation Model. Nothing fancy, just something that works.
Clone of Your First ABM
A random walk demonstration using an ABM. As individuals drink more they become more intoxicated and their walk becomes more random. And when they drink to much it finally kills them.
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Clone of Random Walk ABM
A spatially aware, agent based model of disease spread. There are three classes of people: susceptible (healthy), infected (sick and infectious), and recovered (healthy and temporarily immune).
Clone of Agent Based Disease Simulation
A random walk demonstration using an ABM. As individuals drink more they become more intoxicated and their walk becomes more random. And when they drink to much it finally kills them.
Clone of CS558 Random Walk Agent-Based and Continuous Model
A spatially aware, agent based model of disease spread. There are three classes of people: susceptible (healthy), infected (sick and infectious), and recovered (healthy and temporarily immune).
Clone of Agent Based Disease Simulation
A spatially aware, agent based model of disease spread. There are three classes of people: susceptible (healthy), infected (sick and infectious), and recovered (healthy and temporarily immune).
Clone of Agent Based Disease Simulation
This model simulates a waterborne illness spread from a central reservoir. It illustrates the combination of System Dynamics (modeling pathogen levels in the reservoir) and Agent Based Modeling.
Make sure to check out the Map display to see the geographic clustering of disease incidence around the reservoir.
Clone of Clone of Reservoir Disease Spread
A simple agent based foraging model. Consumer agents will move between fertile patches consuming them.
Clone of Agent Based Foraging Model
This model simulates a waterborne illness spread from a central reservoir. It illustrates the combination of System Dynamics (modeling pathogen levels in the reservoir) and Agent Based Modeling.
Make sure to check out the Map display to see the geographic clustering of disease incidence around the reservoir.
Clone of Clone of Reservoir Disease Spread
A simple agent based foraging model. Consumer agents will move between fertile patches consuming them.
Clone of Agent Based Foraging Model
Tutorial model of disease dynamics using ABM
Clone of Agent-Based Disease Dynamics
Demo of population growth with distinct agents.
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Clone of Agent Population
A spatially aware, agent based model of disease spread. There are three classes of people: susceptible (healthy), infected (sick and infectious), and recovered (healthy and temporarily immune).
Clone of Agent Based Disease Simulation
A simple Susceptible - Infected - Recovered disease as a stock and flow model.
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Clone of SIR Disease Model
WIP Combining SD and ABM Representations
Clone of Combined SD and ABM SIR Disease Dynamics
A spatially aware, agent based model of disease spread. There are three classes of people: susceptible (healthy), infected (sick and infectious), and recovered (healthy and temporarily immune).
Clone of Clone of Agent Based Disease Simulation
Demo of population growth with distinct agents.
Follow us on YouTube, Twitter, LinkedIn and please support Systems Thinking World.
Clone of Agent Population
A simple agent based foraging model. Consumer agents will move between fertile patches consuming them.
Clone of Agent Based Foraging Model
Tutorial model of disease dynamics using ABM
Clone of Clone of Agent-Based Disease Dynamics
A spatially aware, agent based model of disease spread. There are three classes of people: susceptible (healthy), infected (sick and infectious), and recovered (healthy and temporarily immune).
Clone of Agent Based Disease Simulation
A simple agent based foraging model. Consumer agents will move between fertile patches consuming them.
Clone of Agent Based Foraging Model