Adventures In Wonderland Models

These models and simulations have been tagged “Adventures In Wonderland”.

Related tagsArchetype

Insight diagram
This is the entry point for the Enabling a Better Tomorrow learning thread. If you haven't previously reviewed the Adventures in Wonderland concept please do so as wandering in this environment is likely to make a lot more sense afterwards.
Clone of Enabling a Better Tomorrow
Insight diagram
A Limits to Growth Systems Archetype consists of a Reinforcing Loop, the growth of which, after some success, is offset by the action of a Balancing Loop.
Clone of Limits to Growth Systems Archetype/SFD
Insight diagram

A Tragedy of the Commons situation exists whenever two or more activities, each, which in order to produce results, rely on a shared limited resource. Results for these activities continue to develop as long as their use of the limited resource doesn't exceed the resource limit. Once this limit is reached the results produced by each activity are limited to the level at which the resource is replenished. As an example, consider multiple departments with an organization using IT resources, until they've exhausted IT capacity.

Tragédia dos Comuns
Insight diagram

Relative Control is one of the four generic archetypes developed by Eric Wolstenholme and maps to the Balancing Loop with Delay, Indecision, Limits to Results, Drifting Goals and Escalation Systems Archetypes.

Clone of Relative Control Generic Archetype
Insight diagram

Relative Control is one of the four generic archetypes developed by Eric Wolstenholme and maps to the Balancing Loop with Delay, Indecision, Limits to Results, Drifting Goals and Escalation Systems Archetypes.

Clone of Clone of Relative Control Generic Archetype
Insight diagram

While all things are related for a particular situation all things are not relevant. We need to develop a simplified model of reality which depicts those interactions which are responsible for the patterns of behavior and current situation. We want the simplest model which enables the requisite understanding. This is no easy task though.

Clone of Interacting Components
Insight diagram

Underachievement is one of the four generic archetypes developed by Eric Wolstenholme and maps to the Limits to Growth, Tragedy of the Commons, Attractiveness Priniple, Growth and Underinvestment and Growth and Underinvestment with a Drifting Standard Systems Archetypes.

Clone of Underachievement Generic Archetype
Insight diagram
The numerous Systems Archetypes popularized by Peter Senge, Pegasus Communications, and others seem to be the source of great confusion for many. In response to this Eric Wolstenholme has endeavord to simplify the System Archetypes by mapping them to four generic archetypes.
Clone of Generic Archetypes
Insight diagram

Experience has shown there are recurring interactions that tend to unfold in rather well defined ways and produce very distinct patterns of behavior. Identifying these patterns often allows one to quickly identify the interactions and intervene with well defined strategies for doing so.

Clone of Experience Unfolded
Insight diagram

A Tragedy of the Commons situation exists whenever two or more activities, each, which in order to produce results, rely on a shared limited resource. Results for these activities continue to develop as long as their use of the limited resource doesn't exceed the resource limit. Once this limit is reached the results produced by each activity are limited to the level at which the resource is replenished. As an example, consider multiple departments with an organization using IT resources, until they've exhausted IT capacity.

Clone of Tragedy of the Commons Systems Archetype/CLD
Insight diagram
A Limits to Growth Systems Archetype consists of a Reinforcing Loop, the growth of which, after some success, is offset by the action of a Balancing Loop.
Clone of Limits to Growth Systems Archetype/SFD
Insight diagram

Relative Control is one of the four generic archetypes developed by Eric Wolstenholme and maps to the Balancing Loop with Delay, Indecision, Limits to Results, Drifting Goals and Escalation Systems Archetypes.

Clone of Relative Control Generic Archetype
Insight diagram
The numerous Systems Archetypes popularized by Peter Senge, Pegasus Communications, and others seem to be the source of great confusion for many. In response to this Eric Wolstenholme has endeavord to simplify the System Archetypes by mapping them to four generic archetypes.
Clone of Generic Archetypes
Insight diagram

To develop insights regarding a situation of interest there are a number of things should be considered to ensure a view of the relevant influences.

Clone of Systemic Strategy
Insight diagram
I've decided I need to keep this so I can have a sense of where I am the development of the puzzle. This is my development road map. Be sure to review Adventures in Wonderland.
Clone of Enabling a Better Tomorrow Map
Insight diagram

Relative Control is one of the four generic archetypes developed by Eric Wolstenholme and maps to the Balancing Loop with Delay, Indecision, Limits to Results, Drifting Goals and Escalation Systems Archetypes.

Clone of Clone of Clone of Relative Control Generic Archetype
Insight diagram

A Tragedy of the Commons situation exists whenever two or more activities, each, which in order to produce results, rely on a shared limited resource. Results for these activities continue to develop as long as their use of the limited resource doesn't exceed the resource limit. Once this limit is reached the results produced by each activity are limited to the level at which the resource is replenished. As an example, consider multiple departments with an organization using IT resources, until they've exhausted IT capacity.

Clone of Tragedy of the Commons Systems Archetype/SFD
Insight diagram

A Tragedy of the Commons situation exists whenever two or more activities, each, which in order to produce results, rely on a shared limited resource. Results for these activities continue to develop as long as their use of the limited resource doesn't exceed the resource limit. Once this limit is reached the results produced by each activity are limited to the level at which the resource is replenished. As an example, consider multiple departments with an organization using IT resources, until they've exhausted IT capacity.

Clone of Clone of Tragédia dos Comuns
Insight diagram

Effective approaches to situations are developed based on understanding relationships and realizing that if we don't plan to minimize unintended consequences we will most certainly be the victim of them.

Clone of Effectively Addressing Situations
Insight diagram

If we are to develop a strategy for dealing with a situation we must first understand what has caused the situation to be the way it is. If we don't know why it is the way it is then any action we take is little more than meddling and unlikely to produce the desired result.

Clone of Understanding
Insight diagram
What we should realize from simply considering today's reality.
Clone of Today's Reality
Insight diagram

Effective approaches to situations are developed based on understanding relationships and realizing that if we don't plan to minimize unintended consequences we will most certainly be the victim of them.

Clone of Effectively Addressing Situations
Insight diagram

A Tragedy of the Commons situation exists whenever two or more activities, each, which in order to produce results, rely on a shared limited resource. Results for these activities continue to develop as long as their use of the limited resource doesn't exceed the resource limit. Once this limit is reached the results produced by each activity are limited to the level at which the resource is replenished. As an example, consider multiple departments with an organization using IT resources, until they've exhausted IT capacity.

Clone of Clone of Clone of Tragedy of the Commons Systems Archetype/SFD
Insight diagram

To develop insights regarding a situation of interest there are a number of things should be considered to ensure a view of the relevant influences.

Clone of Systemic Strategy