If we are to develop a strategy for dealing with a situation we must first understand what has caused the situation to be the way it is. If we don't know why it is the way it is then any action we take is little more than meddling and unlikely to produce the desired result.
Clone of Understanding
A Limits to Growth Systems Archetype consists of a Reinforcing Loop, the growth of which, after some success, is offset by the action of a Balancing Loop.
Clone of Clone of Limits to Growth Systems Archetype/CLD
This is the entry point for the Enabling a Better Tomorrow learning thread. If you haven't previously reviewed the Adventures in Wonderland concept please do so as wandering in this environment is likely to make a lot more sense afterwards.
Clone of Enabling a Better Tomorrow
A Limits to Growth Systems Archetype consists of a Reinforcing Loop, the growth of which, after some success, is offset by the action of a Balancing Loop.
Clone of Limits to Growth Systems Archetype/CLD
A Limits to Growth Systems Archetype consists of a Reinforcing Loop, the growth of which, after some success, is offset by the action of a Balancing Loop.
Clone of Limits to Growth Systems Archetype/SFD
Developing a strategy for dealing with a situation begins with a description of the situation and the preferred state for today, not in some distant future, and the perceived implications of not doing anything.
Clone of Situation
Use of the latest version of the button scripts for unfolding a model or walking through the comments.
Clone of Button Scripts
Strategy is simply an idea as to how to move the current situation to the desired situation though it is seldom simple by any means. If the strategy is to be successful how numerous elements will be able support each other through the transition must be defined.
Clone of Strategy
A Limits to Growth Systems Archetype consists of a Reinforcing Loop, the growth of which, after some success, is offset by the action of a Balancing Loop.
Clone of Clone of Limits to Growth Systems Archetype/SFD
A Tragedy of the Commons situation exists whenever two or more activities, each, which in order to produce results, rely on a shared limited resource. Results for these activities continue to develop as long as their use of the limited resource doesn't exceed the resource limit. Once this limit is reached the results produced by each activity are limited to the level at which the resource is replenished. As an example, consider multiple departments with an organization using IT resources, until they've exhausted IT capacity.
Clone of Clone of Tragedy of the Commons Systems Archetype/SFD
Examples of situations where solutions resulted in unintended consequences making the situation worse.
Clone of Unintended Consequences
Strategy is simply an idea as to how to move the current situation to the desired situation though it is seldom simple by any means. If the strategy is to be successful how numerous elements will be able support each other through the transition must be defined.
Clone of Strategy
Our actions are based on our beliefs and the results of those actions are the basis for our beliefs. The difficulty we create for ourselves is that we make assumptions as to how to interpret the results we select based on our beliefs. As a result we are often operating on a flawed perspective of reality.
Clone of Assumptions
Effective approaches to situations are developed based on understanding relationships and realizing that if we don't plan to minimize unintended consequences we will most certainly be the victim of them. Context
Clone of Systemic Perspective Intent
Use of the latest version of the button scripts for unfolding a model or walking through the comments.
Understanding Relationship and Their Implications: The Essence of AND?
Clone of Button Scripts2
Experience has shown there are recurring interactions that tend to unfold in rather well defined ways and produce very distinct patterns of behavior. Identifying these patterns often allows one to quickly identify the interactions and intervene with well defined strategies for doing so.
Clone of Experience Unfolded
If we are to develop a strategy for dealing with a situation we must first understand what has caused the situation to be the way it is. If we don't know why it is the way it is then any action we take is little more than meddling and unlikely to produce the desired result.
Clone of Understanding
A Tragedy of the Commons situation exists whenever two or more activities, each, which in order to produce results, rely on a shared limited resource. Results for these activities continue to develop as long as their use of the limited resource doesn't exceed the resource limit. Once this limit is reached the results produced by each activity are limited to the level at which the resource is replenished. As an example, consider multiple departments with an organization using IT resources, until they've exhausted IT capacity.
Clone of Clone of Tragedy of the Commons Systems Archetype/SFD
A Tragedy of the Commons situation exists whenever two or more activities, each, which in order to produce results, rely on a shared limited resource. Results for these activities continue to develop as long as their use of the limited resource doesn't exceed the resource limit. Once this limit is reached the results produced by each activity are limited to the level at which the resource is replenished. As an example, consider multiple departments with an organization using IT resources, until they've exhausted IT capacity.
Clone of Tragedy of the Commons Systems Archetype/CLD
A Tragedy of the Commons situation exists whenever two or more activities, each, which in order to produce results, rely on a shared limited resource. Results for these activities continue to develop as long as their use of the limited resource doesn't exceed the resource limit. Once this limit is reached the results produced by each activity are limited to the level at which the resource is replenished. As an example, consider multiple departments with an organization using IT resources, until they've exhausted IT capacity.
Clone of Tragedy of the Commons Systems Archetype/CLD
A Tragedy of the Commons situation exists whenever two or more activities, each, which in order to produce results, rely on a shared limited resource. Results for these activities continue to develop as long as their use of the limited resource doesn't exceed the resource limit. Once this limit is reached the results produced by each activity are limited to the level at which the resource is replenished. As an example, consider multiple departments with an organization using IT resources, until they've exhausted IT capacity.
Clone of Buffet - Tragedy of the Commons application
A Limits to Growth Systems Archetype consists of a Reinforcing Loop, the growth of which, after some success, is offset by the action of a Balancing Loop.
Clone of Limits to Growth Systems Archetype/CLD
A Limits to Growth Systems Archetype consists of a Reinforcing Loop, the growth of which, after some success, is offset by the action of a Balancing Loop.
Clone of Limits to Growth Systems Archetype/SFD
A Limits to Growth Systems Archetype consists of a Reinforcing Loop, the growth of which, after some success, is offset by the action of a Balancing Loop.
Clone of Limits to Growth Systems Archetype/SFD