The limits to growth structure is based on the basic growth structure. And, as should be obvious, nothing grows forever as growth requires resources. Those required resources become a limits to growth. See also
Archetypes.
Limits to Growth
There are about fifteen known archetypes with an interesting set of relationships among them.
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Frequently Recurring Structures
Archetypes
A Tragedy of the Commons situation exists whenever two or more activities, each, which in order to produce results, rely on a shared limited resource. Results for these activities continue to develop as long as their use of the limited resource doesn't exceed the resource limit. Once this limit is reached the results produced by each activity are limited to the level at which the resource is replenished. See also
Archetypes.
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And? Understanding Relationships & Their Implications.
Tragedy of the Commons
The Exponential Growth Archetype is a reinforcing structure which promotes exponential growth. This is one of the two foundation archetypes. The other being the goal seeking structure. See also
Archetypes.
Exponential Growth
We often set out to solve a problem or accomplish some particular result and things seem to go as planned. As time progresses it seems that progress becomes more and more difficult, if not impossible, and things may actually become worse than when we started. When this happens it is typically a Fixes that Fail structure that's operating. See also Archetypes.
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Fixes that Fail
Success to the successful archetype represents two reinforcing structures which may be in a delicate balance though as soon as one gains a small advantage the resource allocation favors the more successful and the result is then rapidly skewed in the direction of the more successful. See also
Archetypes.
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Success to the Successful
An indecision structure results whenever there are two interacting goal-seeking structures which provide goals for each other. There is the potential of creating oscillations because of the inherent delays in the structure. See also Archetypes.
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Indecision
The goal seeking structure endeavors to bring a balance between a current state and a desired state. This is one of the two foundation archetypes. The other being the growth structure. See also
Archetypes.
Goal Seeking
Shifting the Burden Archetype (Cite: Gene Bellinger)
An Addiction structure is the same as the Shifting the Burden structure though with the annoying aspect that one becomes addicted to the side effect ensuring that Fundamental Solution won't get implemented and the Symptomatic Solution will be applied repeatedly, and likely with greater frequency. See also
Archetypes.
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And? Understanding Relationships & Their Implications.
Addiction
An escalation structure results from two or more competing entities with the competition taking them to somewhere none of them want to be. See also Archetypes.
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And? Understanding Relationships & Their Implications.
Escalation
Two goal seeking structures attempting to resolve and based on the delay one may tend to settle for less. See also
Archetypes.
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And? Understanding Relationships & Their Implications.
Drifting Goals
It's relatively well understood that you can't be all things to all people. Somewhere one has to make choices. An Attractiveness Principle Systems Archetype is essentially a Limits to Growth Systems Archetype with multiple limits, all of which can not be addressed equally. See also
Archetypes.
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And? Understanding Relationships & Their Implications.
Attractiveness Principle
A Growth and Underinvestment structure is simply an elaborated Limits to Growth structure where the growth inhibitor is part of another Balancing Loop with an external standard and some delay. The real nasty thing about this structure is that the two Balancing Loops form a single Reinforcing Loop which inhibits growth.
MGMT S-5012 Growth and Underinvestment Archetype
An escalation structure results from two or more competing entities with the competition taking them to somewhere none of them want to be.
MGMT S-5012 - Escalation Archetype
With two different ways to address a situation with one being easier and faster which do you think gets implemented? The problem is that taking the easy path makes it harder to take the longer term solution.
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Clone of Shifting the Burden Archetype
Reinforcing Loop/SFD Simulation allow one to experience the explicit implications of the interactions.
Clone of Reinforcing Loop/SFD
A Tragedy of the Commons situation exists whenever two or more activities, each, which in order to produce results, rely on a shared limited resource. Results for these activities continue to develop as long as their use of the limited resource doesn't exceed the resource limit. Once this limit is reached the results produced by each activity are limited to the level at which the resource is replenished.
MGMT S-5012 Tragedy of the Commons Archetype
City growth, Addiction archetype example sdf
A shifting the burden structure occurs when there are different ways to address a situation. With one approach being easier, faster, and requiring fewer resources, which do you think gets pursued? The problem is that taking the easier path ensures one will have to take the easier path repeatedly, and makes it harder to pursue the long-term better solution. See also
Archetypes.
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And? Understanding Relationships & Their Implications.
Shifting the Burden
This model depicts the relationship responsible for a declining sales goal scenario. This is an example of a Drifting Goals Systems Archetype.
Keep as an example of what we had to do before Storytelling?
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Declining Sales Goals
An example of why it's so critical to understand where the boundaries are when considering a system. (developed from Eric Wolstenholme's Archetype examples by Gene Bellinger)
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Hospital Early Discharge Boundaries
A Growth and Underinvestment structure is simply an elaborated Limits to Growth structure where the growth inhibitor is part of another Balancing Loop with an external standard and some delay. The real nasty thing about this structure is that the two Balancing Loops form a single Reinforcing Loop which inhibits growth. See also Archetypes.
Video
This model is part of
And? Understanding Relationships & Their Implications.
Growth and Underinvestment
The Accidental Adversaries structure represents a situation where two interacting entities which should produce growth unwittingly limit the growth of each other because of their actions to promote their own growth. There is also a video for this insight which is a component of the the Systems Archetypes Course.
Clone of Accidental Adversaries Archetype