Maybe this makes sense in terms of how to access past values in Insight Maker.
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PastValues
New Learning tend to reduce Outdated Thinking, Communicating & Learning though our Outdated Thinking, Communicating & Learning inhibits new learning. The question is then how do we break this cycle. Adopted from "An Introduction to Systems Thinking with STELLA" by Barry Richmond.
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New Learning Inhibited/Breaking the Cycle
Initial causal loop diagram for the influences leading to the acceptance of Systems Thinking. This is the evolving version. You can compare this with IM-1948, which is the original, if you wish.
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Enable a Systems Thinking World v2
A simple Susceptible - Infected - Recovered disease as a stock and flow model.
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SIR Disease Model
Simple bathtub model to show the difference between Stock and Flow. Run the model with various values for filling and draining to see the implications.
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Clone of Simple Bathtub Model
A Conveyor is just a special type of a stock.
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Clone of Insight Maker/Conveyor
The limits to results structure endeavors to bring a balance between a current state and a desired state though more often than not the action is limited by some constraint. See also
Archetypes.
Video
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Clone of Limits to Action Archetype - VINCOLO. Limiti all'archetipo di azione
It's relatively well understood that you can't be all things to all people. Somewhere one has to make choices. An Attractiveness Principle Systems Archetype is essentially a Limits to Growth Systems Archetype with multiple limits, all of which can not be addressed equally.
Video
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Clone of Attractiveness Principle Archetype
This model is an attempt to understand the interactions within an economy in an attempt to determine where the leverage points are to stimulate an economy.
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Simulating an Economy v1.0
This is a segment of Simulation with Insight Maker.
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Elaborate the Model 2
The Exponential Growth Archetype is a reinforcing structure which promotes exponential growth. This is one of the two foundation archetypes. The other being the goal seeking structure. See also
Archetypes.
Video
SystemsWiki's Musings
Arquétipo do Crescimento Exponencial
An escalation structure results from two or more competing entities with the competition taking them to somewhere none of them want to be. See also Archetypes.
Video
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Clone of Escalation Archetype
Strategy is simply an idea as to how to move the current situation to the desired situation though it is seldom simple by any means. If the strategy is to be successful how numerous elements will be able support each other through the transition must be defined.
theWay/Strategy
This is just a sample to use for describing the Scratchpad feature in Insight Maker.
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Insight Maker/Scratchpad
Faced with a performance gap the two most obvious responses are to work harder or work smarter. There are trade offs associated with each, some obvious, some not so obvious.
Derived from Nobody Ever Gets Credit for Fixing Problems that Never Happened: Creating and Sustaining Process Improvement by Repenning and Sterman.
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Credit Never Happened/Relationships
The limits to results structure endeavors to bring a balance between a current state and a desired state though more often than not the action is limited by some constraint. See also
Archetypes.
Video
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Limits to Action Archetype - VINCOLO. Limiti all'archetipo di azione
The delays associated with adjusting the shower is a very common example of the Balancing Loop with Delay Systems Archetype.
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Adjusting the Shower/CLD
This model depicts the interactions of Aesop's Fable "
The Boy Who Cried Wolf."
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The Boy Who Cried Wolf Lite
One of the four basic model forms presented by Hannon & Ruth in Dynamic Modeling.
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Goal Setting Model
It's relatively well understood that you can't be all things to all people. Somewhere one has to make choices. An Attractiveness Principle Systems Archetype is essentially a Limits to Growth Systems Archetype with multiple limits, all of which can not be addressed equally. See also
Archetypes.
Video
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Clone of Attractiveness Principle Archetype
OK, we have a problem. Yet, do we really know what the problem is? More often than not we look at the symptoms, consider them the problem and attempt to fix them. This actually dooms us to failure because they're only symptoms.
Video
SystemsWiki's Musings
Clone of The Real Problem
Success to the successful archetype represents two reinforcing structures which may be in a delicate balance though as soon as one gains a small advantage the resource allocation favors the more successful and the result is then rapidly skewed in the direction of the more successful. See also
Archetypes.
Video
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Clone of Success to the Successful Archetype
Once the strategy is developed the relationship model must evolve to represent that implementation appropriately sequenced.
Network Magic/Implementation
Out of Control is one of the four generic archetypes developed by Eric Wolstenholme and maps to the Fixes that Fail, Accidental Adversaries, Shifting the Burden and Addiction Systems Archetypes.
SystemsWiki's Musings
Out of Control Generic Archetype