A spatially aware, agent based model of disease spread. There are three classes of people: susceptible (healthy), infected (sick and infectious), and recovered (healthy and temporarily immune).
OK, we have a problem. Yet, do we really know what the problem is? More often than not we look at the symptoms, consider them the problem and attempt to fix them. This actually dooms us to failure because they're only symptoms.
Underachievement is one of the four generic archetypes developed by Eric Wolstenholme and maps to the Limits to Growth, Tragedy of the Commons, Attractiveness Principle, Growth and Underinvestment and Growth and Underinvestment with a Drifting Standard Systems Archetypes.
This is the sample model used as a demo for enfolding and unfolding a model. This is what we had to do before the Storytelling feature was developed. Save this one for posterity!
The limits to growth structure is based on the basic growth structure. And, as should be obvious, nothing grows forever as growth requires resources. Those required resources become a limits to growth. See also Archetypes.
Part 1 demonstrates Picture primitives and Links to create representations of interactions. These are made visually attractive because the Picture primitives are overlay'd with images.
This is a template which one might use as a basis for creating Insight Maker Relationship Models. Links have a default style of the blue ones in the diagram. The easiest way to get the red dashed links is to CTRL+d to duplicate them and then connect where appropriate.