A Growth and Underinvestment structure is simply an elaborated Limits to Growth structure where the growth inhibitor is part of another Balancing Loop with an external standard and some delay. The real nasty thing about this structure is that the two Balancing Loops form a single Reinforcing Loop which inhibits growth.
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Clone of Growth and Underinvestment Archetype
The goal seeking structure endeavors to bring a balance between a current state and a desired state. This is one of the two foundation archetypes. The other being the growth structure. See also
Archetypes.
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Causal Loop - Privacy
What do activities of these images have in common?
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Clone of Essence Property # 3
What do activities of these images have in common?
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Clone of Essence Property # 3
When we address situations we tend to do so with myopic limited awareness of the real nature of the situation and our actions tend to produce unintended consequences which make the situation worse or create other problems that have to be dealt with by us or others.
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Reality
Model is created by Gene Bellinger. Original model can be accessed from https://insightmaker.com/insight/2249/Adjusting-the-Shower-SFD.
The delays associated with adjusting the shower is a very common example of the Balancing Loop with Delay Systems Archetype.
Clone of Adjusting the Shower/SFD
The limits to growth structure is based on the basic growth structure. And, as should be obvious, nothing grows forever as growth requires resources. Those required resources become a limits to growth.
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Clone of Limits to Growth Archetype
All the following have a common characteristic.
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Clone of Essence Property # 2
The delays associated with adjusting the shower is a very common example of the Balancing Loop with Delay Systems Archetype.
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Clone of Adjusting the Shower/SFD
This is my first attempt at creating a simple Agent Based Simulation Model. Nothing fancy, just something that works.
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2.2 part
Hypertension Generic Patient Flow CLD.
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Generic Patient Flow CLD
Part 1 demonstrates Picture primitives and Links to create representations of interactions. These are made visually attractive because the Picture primitives are overlay'd with images.
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Clone of Rich Pictures/Part 1
A simple Susceptible - Infected - Recovered disease as a stock and flow model.
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Clone of SIR Disease Model
A spatially aware, agent based model of disease spread. There are three classes of people: susceptible (healthy), infected (sick and infectious), and recovered (healthy and temporarily immune).
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Clone of Spatially Aware SIR Disease Model
There are numerous influences which work against the possibility of sustainable capitalism though there are a few that might be put in place to actually support its emergence.
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Clone of Sustainable Capitalism
Part 1 demonstrates Picture primitives and Links to create representations of interactions. These are made visually attractive because the Picture primitives are overlay'd with images.
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Clone of Rich Pictures/Part 1
Macros are very useful for defining functions that need to be repeatedly at various places in the model.
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Clone of Insight Maker/Macros
An example using custom units to convert a flow from one units to another.
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Convert Test
While these pictures represent very different things there is a common essence.
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Clone of Essence Property # 1
Our actions are based on our beliefs and the results of those actions are the basis for our beliefs. The difficulty we create for ourselves is that we make assumptions as to how to interpret the results we select based on our beliefs. As a result we are often operating on a flawed perspective of reality.
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Clone of theWay/Assumptions
While these pictures represent very different things there is a common essence.
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Clone of Essence Property # 1
This is a conceptual presentation for what Chapter 5 might become as archetypes evolution.
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Chapter 5 Mock Up
Inventory Model v4.0 calculates min days inv & max days inv and makes adjustments for desired service level. See also:
Inventory Model v3.0.
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Clone of Inventory Model v4.0
We often set out to solve a problem or accomplish some particular result and things seem to go as planned. As time progresses it seems that progress becomes more and more difficult, if not impossible, and things may actually become worse than when we started. When this happens it is typically a Fixes that Fail structure that's operating. See also Archetypes.
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Clone of Fixes that Fail Archetype