Insight diagram
This is a clone of "Fast Fashion ISCI 360 Solutions Final submission" created by user "V B" which we are using as the foundation for an exercise in the DTU course 12100 "Quantitative sustainability".

The model takes into account clothing production and textile waste on a global scale while incorporating Vancouver's own "Fast Fashion" issue into the model.

Please refer to the notes for each variable and stock to see which links were hidden from the model.

Part 2: Our solution for the issue surrounding "Fast Fashion" focuses on increasing individuals education about sustainability and how they can help reduce negative impacts on the environment by shopping less, recycling and donating. This effect of education on sustainability is seen in the "Online Shopping" equation where the impact of "Education on Sustainability" is increased by x1.5 which impacts the entire model. Furthermore, components of the feedback loop on the right are also influenced by increasing education on sustainability and thus, those values were altered accordingly. These values were chosen arbitrarily by taking into account that doubling any value is not realistic so the change should be between x1.0 and x2.0.
Clone of Clone of Fast Fashion ISCI 360 Solutions Final Edit
9 months ago
Insight diagram
This is a clone of "Fast Fashion ISCI 360 Solutions Final submission" created by user "V B" which we are using as the foundation for an exercise in the DTU course 12100 "Quantitative sustainability".

The model takes into account clothing production and textile waste on a global scale while incorporating Vancouver's own "Fast Fashion" issue into the model.

Please refer to the notes for each variable and stock to see which links were hidden from the model.

Part 2: Our solution for the issue surrounding "Fast Fashion" focuses on increasing individuals education about sustainability and how they can help reduce negative impacts on the environment by shopping less, recycling and donating. This effect of education on sustainability is seen in the "Online Shopping" equation where the impact of "Education on Sustainability" is increased by x1.5 which impacts the entire model. Furthermore, components of the feedback loop on the right are also influenced by increasing education on sustainability and thus, those values were altered accordingly. These values were chosen arbitrarily by taking into account that doubling any value is not realistic so the change should be between x1.0 and x2.0.
Clone of Clone of Clone of Fast Fashion ISCI 360 Solutions Final Edit
Insight diagram
This is a clone of "Fast Fashion ISCI 360 Solutions Final submission" created by user "V B" which we are using as the foundation for an exercise in the DTU course 12100 "Quantitative sustainability".

The model takes into account clothing production and textile waste on a global scale while incorporating Vancouver's own "Fast Fashion" issue into the model.

Please refer to the notes for each variable and stock to see which links were hidden from the model.

Part 2: Our solution for the issue surrounding "Fast Fashion" focuses on increasing individuals education about sustainability and how they can help reduce negative impacts on the environment by shopping less, recycling and donating. This effect of education on sustainability is seen in the "Online Shopping" equation where the impact of "Education on Sustainability" is increased by x1.5 which impacts the entire model. Furthermore, components of the feedback loop on the right are also influenced by increasing education on sustainability and thus, those values were altered accordingly. These values were chosen arbitrarily by taking into account that doubling any value is not realistic so the change should be between x1.0 and x2.0.
Clone of Clone of Fast Fashion ISCI 360 Solutions Final Edit
9 months ago
Insight diagram
This is a clone of "Fast Fashion ISCI 360 Solutions Final submission" created by user "V B" which we are using as the foundation for an exercise in the DTU course 12100 "Quantitative sustainability".

The model takes into account clothing production and textile waste on a global scale while incorporating Vancouver's own "Fast Fashion" issue into the model.

Please refer to the notes for each variable and stock to see which links were hidden from the model.

Part 2: Our solution for the issue surrounding "Fast Fashion" focuses on increasing individuals education about sustainability and how they can help reduce negative impacts on the environment by shopping less, recycling and donating. This effect of education on sustainability is seen in the "Online Shopping" equation where the impact of "Education on Sustainability" is increased by x1.5 which impacts the entire model. Furthermore, components of the feedback loop on the right are also influenced by increasing education on sustainability and thus, those values were altered accordingly. These values were chosen arbitrarily by taking into account that doubling any value is not realistic so the change should be between x1.0 and x2.0.
Clone of Clone of Fast Fashion ISCI 360 Solutions Final Edit
9 months ago
Insight diagram
This is a clone of "Fast Fashion ISCI 360 Solutions Final submission" created by user "V B" which we are using as the foundation for an exercise in the DTU course 12100 "Quantitative sustainability".

The model takes into account clothing production and textile waste on a global scale while incorporating Vancouver's own "Fast Fashion" issue into the model.

Please refer to the notes for each variable and stock to see which links were hidden from the model.

Part 2: Our solution for the issue surrounding "Fast Fashion" focuses on increasing individuals education about sustainability and how they can help reduce negative impacts on the environment by shopping less, recycling and donating. This effect of education on sustainability is seen in the "Online Shopping" equation where the impact of "Education on Sustainability" is increased by x1.5 which impacts the entire model. Furthermore, components of the feedback loop on the right are also influenced by increasing education on sustainability and thus, those values were altered accordingly. These values were chosen arbitrarily by taking into account that doubling any value is not realistic so the change should be between x1.0 and x2.0.
Clone of Clone of Fast Fashion ISCI 360 Solutions Final Edit
Insight diagram
This is a clone of "Fast Fashion ISCI 360 Solutions Final submission" created by user "V B" which we are using as the foundation for an exercise in the DTU course 12100 "Quantitative sustainability".

The model takes into account clothing production and textile waste on a global scale while incorporating Vancouver's own "Fast Fashion" issue into the model.

Please refer to the notes for each variable and stock to see which links were hidden from the model.

Part 2: Our solution for the issue surrounding "Fast Fashion" focuses on increasing individuals education about sustainability and how they can help reduce negative impacts on the environment by shopping less, recycling and donating. This effect of education on sustainability is seen in the "Online Shopping" equation where the impact of "Education on Sustainability" is increased by x1.5 which impacts the entire model. Furthermore, components of the feedback loop on the right are also influenced by increasing education on sustainability and thus, those values were altered accordingly. These values were chosen arbitrarily by taking into account that doubling any value is not realistic so the change should be between x1.0 and x2.0.
Clone of Clone of Fast Fashion ISCI 360 Solutions Final Edit
9 months ago
Insight diagram
This is a clone of "Fast Fashion ISCI 360 Solutions Final submission" created by user "V B" which we are using as the foundation for an exercise in the DTU course 12100 "Quantitative sustainability".

The model takes into account clothing production and textile waste on a global scale while incorporating Vancouver's own "Fast Fashion" issue into the model.

Please refer to the notes for each variable and stock to see which links were hidden from the model.

Part 2: Our solution for the issue surrounding "Fast Fashion" focuses on increasing individuals education about sustainability and how they can help reduce negative impacts on the environment by shopping less, recycling and donating. This effect of education on sustainability is seen in the "Online Shopping" equation where the impact of "Education on Sustainability" is increased by x1.5 which impacts the entire model. Furthermore, components of the feedback loop on the right are also influenced by increasing education on sustainability and thus, those values were altered accordingly. These values were chosen arbitrarily by taking into account that doubling any value is not realistic so the change should be between x1.0 and x2.0.
Clone of Clone of Fast Fashion ISCI 360 Solutions Final Edit
9 months ago
Insight diagram
Simulate an impact of an asteroid of any Diameter at any given Speed!
Clone of Asteroid impact simulator
2 months ago
Insight diagram
Spring, 2020: in the midst of on-line courses, due to the pandemic of Covid-19.

With the onset of the Covid-19 coronavirus crisis, we focus on SIRD models, which might realistically model the course of the disease.

We start with an SIR model, such as that featured in the MAA model featured in
https://www.maa.org/press/periodicals/loci/joma/the-sir-model-for-spread-of-disease-the-differential-equation-model

Without mortality, with time measured in days, with infection rate 1/2, recovery rate 1/3, and initial infectious population I_0=1.27x10-4, we reproduce their figure

With a death rate of .005 (one two-hundredth of the infected per day), an infectivity rate of 0.5, and a recovery rate of .145 or so (takes about a week to recover), we get some pretty significant losses -- about 3.2% of the total population.

Resources:
  1. http://www.nku.edu/~longa/classes/2020spring/mat375/mathematica/SIRModel-MAA.nb
  2. https://www.maa.org/press/periodicals/loci/joma/the-sir-model-for-spread-of-disease-the-differential-equation-model
Clone of Coronavirus: A Simple SIR (Susceptible, Infected, Recovered) with death
Insight diagram
This is a clone of "Fast Fashion ISCI 360 Solutions Final submission" created by user "V B" which we are using as the foundation for an exercise in the DTU course 12100 "Quantitative sustainability".

The model takes into account clothing production and textile waste on a global scale while incorporating Vancouver's own "Fast Fashion" issue into the model.

Please refer to the notes for each variable and stock to see which links were hidden from the model.

Part 2: Our solution for the issue surrounding "Fast Fashion" focuses on increasing individuals education about sustainability and how they can help reduce negative impacts on the environment by shopping less, recycling and donating. This effect of education on sustainability is seen in the "Online Shopping" equation where the impact of "Education on Sustainability" is increased by x1.5 which impacts the entire model. Furthermore, components of the feedback loop on the right are also influenced by increasing education on sustainability and thus, those values were altered accordingly. These values were chosen arbitrarily by taking into account that doubling any value is not realistic so the change should be between x1.0 and x2.0.
Clone of Clone of Fast Fashion ISCI 360 Solutions Final Edit
9 months ago
Insight diagram
This is a clone of "Fast Fashion ISCI 360 Solutions Final submission" created by user "V B" which we are using as the foundation for an exercise in the DTU course 12100 "Quantitative sustainability".

The model takes into account clothing production and textile waste on a global scale while incorporating Vancouver's own "Fast Fashion" issue into the model.

Please refer to the notes for each variable and stock to see which links were hidden from the model.

Part 2: Our solution for the issue surrounding "Fast Fashion" focuses on increasing individuals education about sustainability and how they can help reduce negative impacts on the environment by shopping less, recycling and donating. This effect of education on sustainability is seen in the "Online Shopping" equation where the impact of "Education on Sustainability" is increased by x1.5 which impacts the entire model. Furthermore, components of the feedback loop on the right are also influenced by increasing education on sustainability and thus, those values were altered accordingly. These values were chosen arbitrarily by taking into account that doubling any value is not realistic so the change should be between x1.0 and x2.0.
Clone of Clone of Fast Fashion ISCI 360 Solutions Final Edit
9 months ago
Insight diagram

MODEL EXPLANATION:

This model simulates possible crime patterns among the youth population of Bourke, where levels of alienation, policing and community engagement expenditure can be manipulated. Here the youth in Bourke have a minimum percentage of interest to participate in community activities in which the government aims to improve their lifestyle and therefore reduce the rate of criminal activity. ASSUMPTIONS:There are 1500 youths of Bourke in the population susceptible to committing crime and simulations of criminal tendencies are only based the factors presented, no external influences.
VARIABLES:“Alienation” includes any factors that can increase the likelihood of youths to commit crime such as exposure to domestic violence, household income, education level, and family background‘Community engagement Expenditure’ is the total monies budgeted into community activities to develop youths in and out of Juvenile detention‘Policing’ is the amount of police placed onto patrol in the town of Bourke to reinforce safety and that the law is abided by. STOCKS:Conviction rate is set to 60%A juvenile detention sentence for convicted criminals is set to 3 monthsThe top 30% of the most severe offenders are sent to rehabilitation for 3 months, to which they return to Bourke, assumingly in a better state and less likely to repeat a petty crimeCommunity activities are set to last for 3 months to align with the seasons: these could be sporting clubs or youth groupsCommunity participants have a 20% chance of being disengaged as it may not align with their interestsInvestments into policing are felt immediately& community engagement expenditure has a delay of 3 months
INTERESTING FINDS:1.    Alienation set to max (0.2), policing and community engagement set to minimum shows a simulation whereby all criminals are in town rather than being expedited and placed into juvenile detention, even after a base value of 200 youths placed into juvenile detention – this shows that budget is required to control the overwhelming number of criminal youths as they overrun Bourke2.    Set community activity to 0.01, policing to max & Alienation to max. A lack of community activity can produce high disengagement amongst youths regardless of police enforcement to the town of Bourke that has a high criminal rate. Juvenile detention only lasts for so long and not all youths can be rehabilitated, so they are released back into Bourke with chances of re-committing crime. 3.    Alienation plays a major role in affecting youths to consider committing crime. To keep criminal activity to a minimum, ideally the maximum rates of budget in policing and community engagement within youths highly at risk of committing crime should be pushed. Realistically, budget is a sensitive case within a small town and may not be practical. 4. Set policing to 0.25, community engagement to 0.2 & alienation to 0.04. Moderate expenditure to community activities and policing can produce high engagement rates and improved youths in the town of Bourke.



Clone of MGT563 (11605457) - Crime, Policing & Community Development in Bourke
Insight diagram
This is a clone of "Fast Fashion ISCI 360 Solutions Final submission" created by user "V B" which we are using as the foundation for an exercise in the DTU course 12100 "Quantitative sustainability".

The model takes into account clothing production and textile waste on a global scale while incorporating Vancouver's own "Fast Fashion" issue into the model.

Please refer to the notes for each variable and stock to see which links were hidden from the model.

Part 2: Our solution for the issue surrounding "Fast Fashion" focuses on increasing individuals education about sustainability and how they can help reduce negative impacts on the environment by shopping less, recycling and donating. This effect of education on sustainability is seen in the "Online Shopping" equation where the impact of "Education on Sustainability" is increased by x1.5 which impacts the entire model. Furthermore, components of the feedback loop on the right are also influenced by increasing education on sustainability and thus, those values were altered accordingly. These values were chosen arbitrarily by taking into account that doubling any value is not realistic so the change should be between x1.0 and x2.0.
Clone of Clone of Fast Fashion ISCI 360 Solutions Final Edit
9 months ago
Insight diagram
This is a clone of "Fast Fashion ISCI 360 Solutions Final submission" created by user "V B" which we are using as the foundation for an exercise in the DTU course 12100 "Quantitative sustainability".

The model takes into account clothing production and textile waste on a global scale while incorporating Vancouver's own "Fast Fashion" issue into the model.

Please refer to the notes for each variable and stock to see which links were hidden from the model.

Part 2: Our solution for the issue surrounding "Fast Fashion" focuses on increasing individuals education about sustainability and how they can help reduce negative impacts on the environment by shopping less, recycling and donating. This effect of education on sustainability is seen in the "Online Shopping" equation where the impact of "Education on Sustainability" is increased by x1.5 which impacts the entire model. Furthermore, components of the feedback loop on the right are also influenced by increasing education on sustainability and thus, those values were altered accordingly. These values were chosen arbitrarily by taking into account that doubling any value is not realistic so the change should be between x1.0 and x2.0.
Clone of Clone of Fast Fashion ISCI 360 Solutions Final Edit
Insight diagram
This is a clone of "Fast Fashion ISCI 360 Solutions Final submission" created by user "V B" which we are using as the foundation for an exercise in the DTU course 12100 "Quantitative sustainability".

The model takes into account clothing production and textile waste on a global scale while incorporating Vancouver's own "Fast Fashion" issue into the model.

Please refer to the notes for each variable and stock to see which links were hidden from the model.

Part 2: Our solution for the issue surrounding "Fast Fashion" focuses on increasing individuals education about sustainability and how they can help reduce negative impacts on the environment by shopping less, recycling and donating. This effect of education on sustainability is seen in the "Online Shopping" equation where the impact of "Education on Sustainability" is increased by x1.5 which impacts the entire model. Furthermore, components of the feedback loop on the right are also influenced by increasing education on sustainability and thus, those values were altered accordingly. These values were chosen arbitrarily by taking into account that doubling any value is not realistic so the change should be between x1.0 and x2.0.
Clone of Clone of Fast Fashion ISCI 360 Solutions Final Edit
Insight diagram
This is a clone of "Fast Fashion ISCI 360 Solutions Final submission" created by user "V B" which we are using as the foundation for an exercise in the DTU course 12100 "Quantitative sustainability".

The model takes into account clothing production and textile waste on a global scale while incorporating Vancouver's own "Fast Fashion" issue into the model.

Please refer to the notes for each variable and stock to see which links were hidden from the model.

Part 2: Our solution for the issue surrounding "Fast Fashion" focuses on increasing individuals education about sustainability and how they can help reduce negative impacts on the environment by shopping less, recycling and donating. This effect of education on sustainability is seen in the "Online Shopping" equation where the impact of "Education on Sustainability" is increased by x1.5 which impacts the entire model. Furthermore, components of the feedback loop on the right are also influenced by increasing education on sustainability and thus, those values were altered accordingly. These values were chosen arbitrarily by taking into account that doubling any value is not realistic so the change should be between x1.0 and x2.0.
Clone of Clone of Fast Fashion ISCI 360 Solutions Final Edit
9 months ago
Insight diagram
This is a clone of "Fast Fashion ISCI 360 Solutions Final submission" created by user "V B" which we are using as the foundation for an exercise in the DTU course 12100 "Quantitative sustainability".

The model takes into account clothing production and textile waste on a global scale while incorporating Vancouver's own "Fast Fashion" issue into the model.

Please refer to the notes for each variable and stock to see which links were hidden from the model.

Part 2: Our solution for the issue surrounding "Fast Fashion" focuses on increasing individuals education about sustainability and how they can help reduce negative impacts on the environment by shopping less, recycling and donating. This effect of education on sustainability is seen in the "Online Shopping" equation where the impact of "Education on Sustainability" is increased by x1.5 which impacts the entire model. Furthermore, components of the feedback loop on the right are also influenced by increasing education on sustainability and thus, those values were altered accordingly. These values were chosen arbitrarily by taking into account that doubling any value is not realistic so the change should be between x1.0 and x2.0.
Clone of Clone of Fast Fashion ISCI 360 Solutions Final Edit
Insight diagram
This is a clone of "Fast Fashion ISCI 360 Solutions Final submission" created by user "V B" which we are using as the foundation for an exercise in the DTU course 12100 "Quantitative sustainability".

The model takes into account clothing production and textile waste on a global scale while incorporating Vancouver's own "Fast Fashion" issue into the model.

Please refer to the notes for each variable and stock to see which links were hidden from the model.

Part 2: Our solution for the issue surrounding "Fast Fashion" focuses on increasing individuals education about sustainability and how they can help reduce negative impacts on the environment by shopping less, recycling and donating. This effect of education on sustainability is seen in the "Online Shopping" equation where the impact of "Education on Sustainability" is increased by x1.5 which impacts the entire model. Furthermore, components of the feedback loop on the right are also influenced by increasing education on sustainability and thus, those values were altered accordingly. These values were chosen arbitrarily by taking into account that doubling any value is not realistic so the change should be between x1.0 and x2.0.
Clone of Clone of Fast Fashion ISCI 360 Solutions Final Edit
9 months ago
Insight diagram
This is a clone of "Fast Fashion ISCI 360 Solutions Final submission" created by user "V B" which we are using as the foundation for an exercise in the DTU course 12100 "Quantitative sustainability".

The model takes into account clothing production and textile waste on a global scale while incorporating Vancouver's own "Fast Fashion" issue into the model.

Please refer to the notes for each variable and stock to see which links were hidden from the model.

Part 2: Our solution for the issue surrounding "Fast Fashion" focuses on increasing individuals education about sustainability and how they can help reduce negative impacts on the environment by shopping less, recycling and donating. This effect of education on sustainability is seen in the "Online Shopping" equation where the impact of "Education on Sustainability" is increased by x1.5 which impacts the entire model. Furthermore, components of the feedback loop on the right are also influenced by increasing education on sustainability and thus, those values were altered accordingly. These values were chosen arbitrarily by taking into account that doubling any value is not realistic so the change should be between x1.0 and x2.0.
Clone of Clone of Fast Fashion ISCI 360 Solutions Final Edit
9 months ago
Insight diagram
This is a clone of "Fast Fashion ISCI 360 Solutions Final submission" created by user "V B" which we are using as the foundation for an exercise in the DTU course 12100 "Quantitative sustainability".

The model takes into account clothing production and textile waste on a global scale while incorporating Vancouver's own "Fast Fashion" issue into the model.

Please refer to the notes for each variable and stock to see which links were hidden from the model.

Part 2: Our solution for the issue surrounding "Fast Fashion" focuses on increasing individuals education about sustainability and how they can help reduce negative impacts on the environment by shopping less, recycling and donating. This effect of education on sustainability is seen in the "Online Shopping" equation where the impact of "Education on Sustainability" is increased by x1.5 which impacts the entire model. Furthermore, components of the feedback loop on the right are also influenced by increasing education on sustainability and thus, those values were altered accordingly. These values were chosen arbitrarily by taking into account that doubling any value is not realistic so the change should be between x1.0 and x2.0.
Clone of Clone of Fast Fashion ISCI 360 Solutions Final Edit
9 months ago
Insight diagram
This is a clone of "Fast Fashion ISCI 360 Solutions Final submission" created by user "V B" which we are using as the foundation for an exercise in the DTU course 12100 "Quantitative sustainability".

The model takes into account clothing production and textile waste on a global scale while incorporating Vancouver's own "Fast Fashion" issue into the model.

Please refer to the notes for each variable and stock to see which links were hidden from the model.

Part 2: Our solution for the issue surrounding "Fast Fashion" focuses on increasing individuals education about sustainability and how they can help reduce negative impacts on the environment by shopping less, recycling and donating. This effect of education on sustainability is seen in the "Online Shopping" equation where the impact of "Education on Sustainability" is increased by x1.5 which impacts the entire model. Furthermore, components of the feedback loop on the right are also influenced by increasing education on sustainability and thus, those values were altered accordingly. These values were chosen arbitrarily by taking into account that doubling any value is not realistic so the change should be between x1.0 and x2.0.
Clone of Clone of Fast Fashion ISCI 360 Solutions Final Edit
9 months ago
Insight diagram
This is a clone of "Fast Fashion ISCI 360 Solutions Final submission" created by user "V B" which we are using as the foundation for an exercise in the DTU course 12100 "Quantitative sustainability".

The model takes into account clothing production and textile waste on a global scale while incorporating Vancouver's own "Fast Fashion" issue into the model.

Please refer to the notes for each variable and stock to see which links were hidden from the model.

Part 2: Our solution for the issue surrounding "Fast Fashion" focuses on increasing individuals education about sustainability and how they can help reduce negative impacts on the environment by shopping less, recycling and donating. This effect of education on sustainability is seen in the "Online Shopping" equation where the impact of "Education on Sustainability" is increased by x1.5 which impacts the entire model. Furthermore, components of the feedback loop on the right are also influenced by increasing education on sustainability and thus, those values were altered accordingly. These values were chosen arbitrarily by taking into account that doubling any value is not realistic so the change should be between x1.0 and x2.0.
Clone of Clone of Fast Fashion ISCI 360 Solutions Final Edit
9 months ago
Insight diagram
This is a clone of "Fast Fashion ISCI 360 Solutions Final submission" created by user "V B" which we are using as the foundation for an exercise in the DTU course 12100 "Quantitative sustainability".

The model takes into account clothing production and textile waste on a global scale while incorporating Vancouver's own "Fast Fashion" issue into the model.

Please refer to the notes for each variable and stock to see which links were hidden from the model.

Part 2: Our solution for the issue surrounding "Fast Fashion" focuses on increasing individuals education about sustainability and how they can help reduce negative impacts on the environment by shopping less, recycling and donating. This effect of education on sustainability is seen in the "Online Shopping" equation where the impact of "Education on Sustainability" is increased by x1.5 which impacts the entire model. Furthermore, components of the feedback loop on the right are also influenced by increasing education on sustainability and thus, those values were altered accordingly. These values were chosen arbitrarily by taking into account that doubling any value is not realistic so the change should be between x1.0 and x2.0.
Clone of Clone of Fast Fashion ISCI 360 Solutions Final Edit