Network Magic can be considered to have four primary stakeholders, the company, Support, Other Organizations, and Customers.
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Network Magic/Stakeholders
It's relatively well understood that you can't be all things to all people. Somewhere one has to make choices. An Attractiveness Principle Systems Archetype is essentially a Limits to Growth Systems Archetype with multiple limits, all of which can not be addressed equally. See also
Archetypes.
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Clone of Attractiveness Principle Archetype
Success to the successful archetype represents two reinforcing structures which may be in a delicate balance though as soon as one gains a small advantage the resource allocation favors the more successful and the result is then rapidly skewed in the direction of the more successful. See also
Archetypes.
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Clone of Success to the Successful Archetype
Two goal seeking structures attempting to resolve and based on the delay one may tend to settle for less.
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Clone of Drifting Goals Archetype
A Growth and Underinvestment structure is simply an elaborated Limits to Growth structure where the growth inhibitor is part of another Balancing Loop with an external standard and some delay. The real nasty thing about this structure is that the two Balancing Loops form a single Reinforcing Loop which inhibits growth.
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Clone of Growth and Underinvestment Archetype
A Growth and Underinvestment structure is simply an elaborated Limits to Growth structure where the growth inhibitor is part of another Balancing Loop with an external standard and some delay. The real nasty thing about this structure is that the two Balancing Loops form a single Reinforcing Loop which inhibits growth.
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Clone of Growth and Underinvestment Archetype
The Exponential Growth Archetype is a reinforcing structure which promotes exponential growth. This is one of the two foundation archetypes. The other being the goal seeking structure.
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Clone of Exponential Growth Archetype
The Accidental Adversaries structure represents a situation where two interacting entities which should produce growth unwittingly limit the growth of each other because of their actions to promote their own growth.
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Clone of Accidental Adversaries Archetype
Thoughts on why storytelling is critical for enabling others to understand relationship models once they're developed. This was done for the Disruptive Innovation Festival (DIF) 2018.
Clone of Storytelling for Understanding (DIF)
Two goal seeking structures attempting to resolve and based on the delay one may tend to settle for less.
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Clone of Drifting Goals Archetype
Enabling a Better Tomorrow is a systemic approach for developing a systemic strategy which may be employed to intervene in a current situation to effect the desired results while minimizing the likelihood of creating new problems in the process.
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Creating the Future
It's relatively well understood that you can't be all things to all people. Somewhere one has to make choices. An Attractiveness Principle Systems Archetype is essentially a Limits to Growth Systems Archetype with multiple limits, all of which can not be addressed equally.
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Clone of Attractiveness Principle Archetype
It's now time for the stakeholders to take the investigation resulting from leverage and craft a strategy which will address the current situation in a manner that is beneficial to the whole system.
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This model is part of
And? Understanding Relationships & Their Implications.
Receivables/Strategy
In a goal seeking with delay structure, depending on the delay, it can be very easy to overshoot the goal because you're operating on outdated data. Depending on the length of the delay and the intensity of action taken this structure can present some extreme behavior.
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Clone of Goal Seeking with Delay Archetype
This diagram presents the valid relationships between stocks, flows, and parameters. Ghosts of Stocks, Flows, and Converters can be created as needed.
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Stock & Flow Diagrams
A Growth and Underinvestment structure is simply an elaborated Limits to Growth structure where the growth inhibitor is part of another Balancing Loop with an external standard and some delay. The real nasty thing about this structure is that the two Balancing Loops form a single Reinforcing Loop which inhibits growth.
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Clone of Growth and Underinvestment Archetype
An indecision structure results whenever there are two interacting goal-seeking structures which provide goals for each other. There is the potential of creating oscillations because of the inherent delays in the structure.
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Clone of Indecision Archetype
The limits to results structure endeavors to bring a balance between a current state and a desired state though more often than not the action is limited by some constraint. See also
Archetypes.
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Clone of Limits to Action Archetype - VINCOLO. Limiti all'archetipo di azione
Two goal seeking structures attempting to resolve and based on the delay one may tend to settle for less. See also
Archetypes.
Video
@LinkedIn, Twitter, YouTube
Clone of Drifting Goals Archetype
In a goal seeking with delay structure, depending on the delay, it can be very easy to overshoot the goal because you're operating on outdated data. Depending on the length of the delay and the intensity of action taken this structure can present some extreme behavior.
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Clone of Goal Seeking with Delay Archetype
Identification of the leverage points within the Network Magic Structure is essential to developing a strategy.
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Network Magic/Leverage
An escalation structure results from two or more competing entities with the competition taking them to somewhere none of them want to be. See also Archetypes.
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Clone of Escalation Archetype
Success to the successful archetype represents two reinforcing structures which may be in a delicate balance though as soon as one gains a small advantage the resource allocation favors the more successful and the result is then rapidly skewed in the direction of the more successful. See also
Archetypes.
Video
@LinkedIn, Twitter, YouTube
Clone of Success to the Successful Archetype
OK, we have a problem. Yet, do we really know what the problem is? More often than not we look at the symptoms, consider them the problem and attempt to fix them. This actually dooms us to failure because they're only symptoms.
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SystemsWiki's Musings
Clone of The Real Problem