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ABM Models

These models and simulations have been tagged “ABM”.

Related tagsMetapopulationDiseaseHybridHealth CareFeedbackMethods

Insight diagram

A spatially aware, agent based model of disease spread. There are three classes of people: susceptible (healthy), infected (sick and infectious), and recovered (healthy and temporarily immune).

Clone of Spatially Aware SIR Diseasse Model
Profile photo Robert Scott
Insight diagram

An implementation of the classic Game of Life using agent based modeling.

Rules:
  • A live cell with less than two alive neighbors dies.
  • A live cell with more than three alive neighbors dies.
  • A dead cell with three neighbors becomes alive.
Clone of The Game of Life
Profile photo Alan Ta
Insight diagram
Demo of population growth with distinct agents.

Understanding Relationship and Their Implications: The Essence of AND?
Clone of Agent Population
Profile photo Khorben Boyer
Insight diagram

A spatially aware, agent based model of disease spread. There are three classes of people: susceptible (healthy), infected (sick and infectious), and recovered (healthy and temporarily immune).

Clone of Agent Based Disease Simulation
Profile photo Todd Myers
Insight diagram
Demo of population growth with distinct agents.

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Clone of Agent Population
Profile photo Dakota Koki
Insight diagram

A spatially aware, agent based model of disease spread. There are three classes of people: susceptible (healthy), infected (sick and infectious), and recovered (healthy and temporarily immune).

Clone of Agent Based Disease Simulation
Profile photo Rik Blok
Insight diagram

An implementation of the classic Game of Life using agent based modeling.

Rules:
  • A live cell with less than two alive neighbors dies.
  • A live cell with more than three alive neighbors dies.
  • A dead cell with three neighbors becomes alive.
Clone of The Game of Life
Profile photo Christopher DiCarlo
Insight diagram
A random walk demonstration using an ABM. As individuals drink more they become more intoxicated and their walk becomes more random. And when they drink to much it finally kills them.

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Clone of Random Walk ABM
Profile photo Thierry Chaussalet
Insight diagram

An implementation of the classic Game of Life using agent based modeling.

Rules:
  • A live cell with less than two alive neighbors dies.
  • A live cell with more than three alive neighbors dies.
  • A dead cell with three neighbors becomes alive.
Clone of The Game of Life
Profile photo tiger
Insight diagram

An implementation of the classic Game of Life using agent based modeling.

Rules:
  • A live cell with less than two alive neighbors dies.
  • A live cell with more than three alive neighbors dies.
  • A dead cell with three neighbors becomes alive.
Clone of The Game of Life
Profile photo Rodrigo
Insight diagram

A spatially aware, agent based model of disease spread. There are three classes of people: susceptible (healthy), infected (sick and infectious), and recovered (healthy and temporarily immune).

Clone of Agent Based Disease Simulation
Profile photo Luis Valentin
Insight diagram

A simple agent based foraging model. Consumer agents will move between fertile patches consuming them.

Clone of Agent Based Foraging Model
Profile photo Flávia Bastos
Insight diagram
Demo of population growth with distinct agents.

Follow us on YouTube, Twitter, LinkedIn and please support Systems Thinking World.
Clone of Agent Population
Profile photo Thierry Chaussalet
Insight diagram

Uma implementação do clássico Game of Life usando modelagem baseada em agentes.

Regras:
  • Uma célula viva com menos de dois vizinhos vivos morre.
  • Uma célula viva com mais de três vizinhos vivos morre.
  • Uma célula morta com três vizinhos se torna viva.
MBA 04 The Game of Life
Profile photo Ismael Victor Costa
Insight diagram

An implementation of the classic Game of Life using agent based modeling.

Rules:
  • A live cell with less than two alive neighbors dies.
  • A live cell with more than three alive neighbors dies.
  • A dead cell with three neighbors becomes alive.
Clone of The Game of Life
Profile photo Anton Zagirov
Insight diagram
This model is a classic instance of an Erlang Queuing Process.

We have the entities:
- A population of cars which start off in a "cruising" state;
- At each cycle, according to a Poisson distribution defined by "Arrival Rate" (which can be a constant, a function of time, or a Converter to simulate peak hours), some cars transition to a "looking" for an empty space state.
- If a empty space is available (Parking Capacity  > Count(FindState([cars population],[parked]))) then the State transitions to "Parked."
-The Cars stay "parked" according to a Normal distribution with Mean = Duration and SD = Duration / 4
- If the Car is in the state "Looking" for a period longer than "Willingness to Wait" then the state timeouts and transitions to impatient and immediately transitions to "Crusing" again.

The model is set to run for 24 hours and all times are given in hours (or fraction thereof)

WIP:
- Calculate the average waiting time;
- Calculate the servicing level, i.e., 1- (# of cars impatient)/(#cars looking)

A big THANK YOU to Scott Fortmann-Roe for helping setup the model's framework.
Clone of Electric Car Parking
Profile photo Wu Ming
Insight diagram

A simple agent based foraging model. Consumer agents will move between fertile patches consuming them.

Clone of Agent Based Foraging Model
Profile photo leimeng zhang
Insight diagram
This is my first attempt at creating a simple Agent Based Simulation Model. Nothing fancy, just something that works.
@LinkedIn, Twitter, YouTube
2.2 part
Profile photo Айдана Елібай
Insight diagram

A simple agent based foraging model. Consumer agents will move between fertile patches consuming them.

Clone of Agent Based Foraging Model
Profile photo Renato César Ferreira de Souza
Insight diagram

A spatially aware, agent based model of disease spread. There are three classes of people: susceptible (healthy), infected (sick and infectious), and recovered (healthy and temporarily immune).

Clone of Agent Based Disease Simulation
Profile photo Amelia Sosnowski
Insight diagram
Demo of population growth with distinct agents.
Clone of Agent Population
Profile photo Jian Liu
Insight diagram
This is my first attempt at creating a simple Agent Based Simulation Model. Nothing fancy, just something that works.

If you find these contributions meaningful your sponsorship would be greatly appreciated.
Clone of Your First ABM
Profile photo Phillip Jones
Insight diagram
A random walk demonstration using an ABM. As individuals drink more they become more intoxicated and their walk becomes more random. And when they drink to much it finally kills them.
Clone of Random Walk ABM
Profile photo Natty Gur
Insight diagram
WIP Combining SD and ABM Representations
Clone of Combined SD and ABM SIR Disease Dynamics
Profile photo sub cribed
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