OK, we have a problem. Yet, do we really know what the problem is? More often than not we look at the symptoms, consider them the problem and attempt to fix them. This actually dooms us to failure because they're only symptoms.
Thoughts on why storytelling is critical for enabling others to understand relationship models once they're developed. This was done for Deeanna Burleson Topics in Systems Science Apr 2019.
Consider the following "Sustaining the Forest" model intended to provide another example of how unexpected the behavior of a web of extended interactions can be.
Thoughts on why storytelling is critical for enabling others to understand relationship models once they're developed. This was done for the Disruptive Innovation Festival (DIF) 2018.
A shifting the burden structure occurs when there are different ways to address a situation. With one approach being easier, faster, and requiring fewer resources, which do you think gets pursued? The problem is that taking the easier path ensures one will have to take the easier path repeatedly, and makes it harder to pursue the long-term better solution.
While all things are related for a particular situation all things are not relevant. We need to develop a simplified model of reality which depicts those interactions which are responsible for the patterns of behavior and current situation. We want the simplest model which enables the requisite understanding. This is no easy task though.
Yesterday's actions are responsible for the world we experience today. And today's actions are responsible for the world that we will experience tomorrow. The "Creating the Future" model is intended to provide a better sense of the common process associated with the unexpected unfolding of the future..
The limits to growth structure is based on the basic growth structure. And, as should be obvious, nothing grows forever as growth requires resources. Those required resources become a limits to growth.
When we're trying to understand a situation it is often very helpful to have a sense of the historical trends of several dimensions relevant to the situation.
A Tragedy of the Commons situation exists whenever two or more activities, each, which in order to produce results, rely on a shared limited resource. Results for these activities continue to develop as long as their use of the limited resource doesn't exceed the resource limit. Once this limit is reached the results produced by each activity are limited to the level at which the resource is replenished. See also Archetypes.
The Accidental Adversaries structure represents a situation where two interacting entities which should produce growth unwittingly limit the growth of each other because of their actions to promote their own growth.
The limits to results structure endeavors to bring a balance between a current state and a desired state though more often than not the action is limited by some constraint. See also Archetypes.
Our actions are based on our beliefs and the results of those actions are the basis for our beliefs. The difficulty we create for ourselves is that we make assumptions as to how to interpret the results we select based on our beliefs. As a result we are often operating on a flawed perspective of reality.
Now that we have some context for the situation it's appropriate to begin to investigate, though possibly not where you might think. And the investigation is actually a bit hindered because management fired the accounts receivables department. What I'm really interested in is trends as to how things have evolved over time.
There are things we can influence and usually a broader array of things we are concerned about though can't influence. It's important to know the differerence otherwise we waste our energies trying to change things we have no influence over.
An escalation structure results from two or more competing entities with the competition taking them to somewhere none of them want to be. See also Archetypes.
The limits to results structure endeavors to bring a balance between a current state and a desired state though more often than not the action is limited by some constraint. See also Archetypes.