The limits to action structure endeavors to bring a balance between a current state and a desired state though more often than not there is some limit on the action.
A spatially aware, agent based model of disease spread. There are three classes of people: susceptible (healthy), infected (sick and infectious), and recovered (healthy and temporarily immune).
Simple bathtub model to show the difference between Stock and Flow. Run the model with various values for filling and draining to see the implications.
Storytelling allows you to build a display sequence for an insight so it can be unfolded to tell the story of the model. You can sequence primitive visibility, messages and javascript actions to unfold the story of the model.
In addition to identifying the relevant stakeholders it is essential to understand which elements of the situation are relevant to which stakeholders. Often this is quite apparent and at times it's not so obvious.
An escalation structure results from two or more competing entities with the competition taking them to somewhere none of them want to be. See also Archetypes.
The Sensitivity Analysis option allows you to develop a sense of the extent to which some part of the model is affected by changes in some other part of the model. I think you'll find the approach to implementing Sensitivity Analysis rather straightforward and powerful at the same time.
To this point components which are likely so support aspects of a virtual collaboration have been identified. The question now becomes how does one foster interactions between participants such that there is a definite possibility of producing meaningful results.
There exists a well defined set of possible ways to alter an existing set of interactions. Each of these alterations will produce a particular effect depending on the relations the change is relative to. Identifying which are possible and which will migrate the interactions to produce the desired situation is the essence of the strategy.
The limits to results structure endeavors to bring a balance between a current state and a desired state though more often than not the action is limited by some constraint. See also Archetypes.