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This page provides a structural analysis of POTUS Candidate Marco Rubio's economic policy based on the information at: https://marcorubio.com/issues/debt/   The method used is Integrative Propositional Analysis (IPA) available: ​ http://scipolicy.org/uploads/3/4/6/9/3469675/wallis_white_paper_-_the_ipa_answer_2014.12.11.pdf
DRAFT IPA of Marco Rubio economic policy
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THE 2017 MODEL (BY GUY LAKEMAN) EMPHASIZES THE PEAK IN POLLUTION BEING CREATED BY OVERPOPULATION WITH THE CARRYING CAPACITY OF ARABLE LAND NOW BEING 1.5 TIMES OVER A SUSTAINABLE FUTURE (PASSED IN 1990) AND NOW INCREASING IN LOSS OF HUMAN SUSTAINABILITY DUE TO SEA RISE AND EXTREME GLOBAL WATER RELOCATION IN WEATHER CHANGES IN FLOODS AND DROUGHTS AND EXTENDED TROPICAL AND HORSE LATTITUDE CYCLONE ACTIVITY AROUND HADLEY CELLS

THE MODEL IS ZONE SPECIFIC AS GLOBAL WEATHER IS NOT HOMOGENEOUS BUT A COLLECTION OF HEAT BUMBPS DEPENDENT ON POPULATION SIZE OF URBAN HEAT ISLANDS AND MASSED CONURBATIONS AND AGGLOMERATIONS 

The World3 model is a detailed simulation of human population growth from 1900 into the future. It includes many environmental and demographic factors.

THIS MODEL BY GUY LAKEMAN, FROM METRICS OBTAINED USING A MORE COMPREHENSIVE VENSIM SOFTWARE MODEL, SHOWS CURRENT CONDITIONS CREATED BY THE LATEST WEATHER EXTREMES AND LOSS OF ARABLE LAND BY THE  ALBEDO EFECT MELTING THE POLAR CAPS TOGETHER WITH NORTHERN JETSTREAM SHIFT NORTHWARDS, AND A NECESSITY TO ACT BEFORE THERE IS HUGE SUFFERING.
BY SETTING THE NEW ECOLOGICAL POLICIES TO 2015 WE CAN SEE THAT SOME POPULATIONS CAN BE SAVED BUT CITIES WILL SUFFER MOST. 
CURRENT MARKET SATURATION PLATEAU OF SOLID PRODUCTS AND BEHAVIORAL SINK FACTORS ARE ALSO ADDED

Use the sliders to experiment with the initial amount of non-renewable resources to see how these affect the simulation. Does increasing the amount of non-renewable resources (which could occur through the development of better exploration technologies) improve our future? Also, experiment with the start date of a low birth-rate, environmentally focused policy.

2017 Weather & Climate Extreme Loss of Arable Land and Ocean Fertility by Guy Lakeman - The World3+ Model: Forecaster
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Verano, Mary Ann -Economic Data
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Ijssel Delta Final
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Assignment 3 – Complex Systems

 Ryan Salvaggio - 43668070

 

The Model

This model conceptualizes the effects on a real-estate market-model utilizing agent based modelling. This model utilizes basic economic principles of supply and demand.

The model bases itself on two Agents - one being ‘Customers’ of the real estate market model, whilst the other being the Real estate itself, coined 'Houses'.

Consumers (Demand)

The Agent population, ‘Consumers’ specifies the total amount of people whom can potentially become buyers within the market. This is limited to 30 for conceptual purposes. The Agent ‘Consumer’ exists in two states, either being an ‘Active Customer’ (Active) or an ‘Inactive Customer’ (Inactive).  The transition from Inactive to Active occurs upon the basis that the ‘Budget’ of the Consumer meets the desired price of the marketplace, this is specified through the variable ‘Budget’ defining the probability that this transition will occur – this is adjustable by the user indicating a highly resistive or by accepting the market. ‘Budget’s probability in a real life scenario would be based upon numerous factors however conceptually utilizing the slider can present many of these various situations.

Upon transitioning into an active state an ‘Active consumer’ will attempt to find the closest ‘For sale household’, this is represented and carried out through the ‘Enter’ action.  Upon finding a household the consumer and house will both return to their respected inactive state thus repeating the process.

Demand – ‘Count of active customers – demand’ is then calculated by a count of Consumers transitioned and currently in the Active state. A high demand would be indicative through a high ‘Budget’ responsiveness whilst a low demand would be indicative of a low ‘Budget’ responsiveness. The increase in Price and hence supply of household thus reduces demand and vise versa.  

House (Supply)

The Agent population, ‘Houses’ specifies the total amount of households that can potentially become for sale within the market. This is limited to 112 for conceptual purposes. The Agent ‘House’ exists in two states, either being ‘For Sale’ (Active) or ‘Not for Sale’ (Inactive).  The transition from Inactive to Active occurs upon the basis that the ‘Motivation to Sell’ of the House is satisfied, this satisfaction is specified by a set probability that this transition will occur – this is adjustable by the user indicating a highly responsive or restricted house market. ‘Motivation to sell’ probability in a real life scenario would be based upon numerous factors however conceptually utilizing the slider can present many of these various situations.

Upon transitioning into an active state a ‘For Sale’ house will wait for an ‘Active Customer’ ‘this is represented and carried out through the ‘Search’ action. Upon completion of the action both states become inactive and the process continues.

Supply – ‘Count of houses for sale –supply’ is then calculated by a count of Houses ‘For Sale’ that are currently in the active state. Ultimately a high Motivation to sell would sharply increase supply, whilst a low motivation would have the adverse effects.  

Movement Speed

Movement speed – describes the base movement rate of Consumers. This variable describes the transition into the ‘Inactive’ state of a consumer, ultimately when a household is found and purchased. Movement speed affects both demand and supply in the sense that the transitioning of stages is quickened and more responsive. (Indicated by a more rigid demand and supply curve).

Market Price

In economics Price is a linear function (straight line) of the proportion of houses for sale (positive slope), and also a linear function of the proportion of buyers (negative slope).Therefore , the variable ‘Market Price’ is calculated by 10 * the portion of ‘House’ in the active state (which is the supply) over the portion of ‘Consumers’ in the active state (which is the demand) Ultimately this presents the economic principles  that as Supply is directly related to Price and demand is inversely related to Price.

Note

Each simulation (with the same settings) will present a different and unique simulation. I have set a Random Boolean to the active component that randomizes the amount of Customers or houses that begin in their active state. The probability is only 0.008 but is useful in describing the effects on the market from various position’s and seeing unique models.  

References

https://www.youtube.com/watch?v=ynuoZQbqeUg - Your First ABM/Part II

https://insightmaker.com/insight/35714/Foraging-Model

Assignment 3 - Ryan Salvaggio 43668070
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From Oatley 2014 p214++

Balance-of-Payments Adjustment

Even though the current and capital accounts must balance each other, there is no assurancethat the millions of international transactions that individu- als, businesses, and governments conduct every year will necessarily produce this balance. When they don’t, the country faces an imbalance of payments. A country might have a current-accountdeficit that it cannotfully finance throughcapital imports, for example, or it might have a current-accountsur- plus thatis not fully offset by capital outflows. When an imbalancearises, the country must bring its payments back into balance. The process by which a country doessois called balance-of-payments adjustment. Fixed and floating exchange-rate systems adjust imbalances indifferent ways.

In a fixed exchange-rate system, balance-of-payments adjustment occurs through changes in domestic prices. We can most readily understand this ad- justmentprocess through a simple example. Suppose there are only two coun- tries in the world—the United States and Japan—and supposefurther that they maintain a fixed exchange rate according to which $1 equals 100 yen. The United States has purchased 800 billion yen worth of goods, services, and financial assets from Japan, and Japanhas purchased $4 billion of items from the United States. Thus, the United States has a deficit, and Japan a surplus, of $4billion. 

This payments imbalance creates an imbalance between the supply of and the demandfor the dollar and yen in the foreign exchange market. American residents need 800 billion yen to pay for their imports from Japan. They can acquirethis 800 billion yen by selling $8 billion. Japanese residents need only $4 billion to pay for their imports from the United States. They can acquire the $4 billion by selling 400billion yen. Thus, Americanresidentsareselling $4 billion more than Japanese residents want to buy, and the dollar depreci- ates againstthe yen.

Because the exchangerateis fixed, the United States and Japan must prevent this depreciation. Thus, both governmentsintervenein the foreign exchange market, buying dollars in exchange for yen. Intervention has two consequences.First, it eliminates the imbalance in the foreign exchange mar- ket as the governments provide the 400billion yen that American residents need in exchange forthe $4 billion that Japanese residents do not want. With the supply of each currency equalto the demandin the foreign exchange mar- ket, the fixed exchangerate is sustained. Second, intervention changes each country’s money supply. The American moneysupply falls by $4 billion, and Japan’s moneysupplyincreases by 400billion yen. 

The change in the money supplies alters prices in both countries. The reduc- tion of the U.S. money supply causes Americanpricesto fall. The expansion of the money supply in Japan causes Japanese prices to rise. As American prices fall and Japanese prices rise, American goods becomerelatively less expensive than Japanese goods. Consequently, American and Japaneseresidents shift their purchases away from Japanese products and toward American goods. American imports (and hence Japanese exports) fall, and American exports (and hence Japanese imports) rise. As American imports (and Japanese exports) fall and American exports (and Japanese imports) rise, the payments imbalanceis elimi- nated. Adjustment underfixed exchange rates thus occurs through changesin the relative price of American and Japanese goods brought about by the changes in moneysupplies caused by intervention in the foreign exchange market.

In floating exchange-rate systems, balance-of-payments adjustment oc- curs through exchange-rate movements. Let’s go back to our U.S.—Japan sce- nario, keeping everything the same, exceptthis time allowing the currencies to float rather than requiring the governments to maintain a fixed exchangerate. Again,the $4 billion payments imbalance generates an imbalancein the for- eign exchange market: Americansare selling more dollars than Japanese resi- dents want to buy. Consequently, the dollar begins to depreciate against the yen. Because the currencies are floating, however, neither governmentinter- venesin the foreign exchange market. Instead, the dollar depreciates until the marketclears. In essence, as Americans seek the yen they need, they are forced to accept fewer yen for each dollar. Eventually, however, they will acquire all of the yen they need, but will have paid more than $4 billion for them.

The dollar’s depreciation lowers the price in yen of American goods and services in the Japanese market andraises the price in dollars of Japanese goodsandservices in the American market. A 10 percent devaluation of the dollar against the yen, for example, reduces the price that Japanese residents pay for American goods by 10 percentandraises the price that Americans pay for Japanese goods by 10 percent. By making American products cheaper and Japanese goods more expensive, depreciation causes American imports from Japan to fall and American exports to Japan to rise. As American exports expand and importsfall, the payments imbalanceis corrected.

In both systems, therefore, a balance-of-payments adjustment occurs as prices fall in the country with the deficit and rise in the country with the surplus. Consumers in both countries respond to these price changes by purchasing fewer of the now-more-expensive goods in the country with the surplus and more of the now-cheaper goodsin the country with the deficit. These shifts in consumption alter imports and exports in both countries, mov- ing each of their payments back into balance. The mechanism that causes these price changes is different in each system, however. In fixed exchange- rate systems, the exchange rate remains stable and price changes are achieved by changing the moneysupplyin orderto alter prices inside the country. In floating exchange-rate systems, internal prices remain stable, while the change in relative prices is brought about through exchange-rate movements.

Contrasting the balance of payments adjustment process under fixed and floating exchangerates highlights the trade off that governments face between

exchangerate stability and domestic price stability: Governments can have a stable fixed exchangerate or they can stabilize domestic prices, but they cannotachieve both goals simultaneously. If a government wants to maintain a fixed exchangerate, it must accept the occasional deflation and inflation caused by balance-of-payments adjustment. If a governmentis unwilling to accept such price movements,it cannot maintain a fixed exchangerate. This trade-off has been the central factor driving the international monetary system toward floating exchange rates during the last 100 years. We turn now to examine howthis trade-off first led governmentsto create innovativeinter- national monetary arrangements following World WarII and then caused the system to collapse into a floating exchange-rate system in the early 1970s. 

Oatley's balance of payments
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Like previous models, this model shows the operation of a simple economy, the influence of changes in the consumption rate, and the effect of government intervention. In addition, this model shows changes in the hypothetical general price level. It gives an idea of changes in price trends based on changes in the quantity of money. NOTE: No general price level exists. Prices provide information for the exchange of individual economic goods.
Clone of Simple Economy: Model 9
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Modern industrial civilisation has created massive interdependencies which define it and without which it could not function. We all depend on industrial farming to produce the food we eat, we depend on gasoline being available at the gas station,  on the availability of electricity and even on the bread supplied by the local baker. Naturally, we tend to support the institutions that supply the amenities and goods to which we have become accustomed: if we get our food from the local supermarket, it is likely that we would be opposed to it’s closure. This means that the economic system that relies on continuous growth enjoys implicit societal support and that nothing short of environmental disaster or a shortage of essential raw materials will impede it’s growing indefinitely. It is not hard to work out the consequences of this situation!

Clone of The Inescapable Dynamic of Economic Growth (Version 2)
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Biodiversity-Habitat Loss
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This high-level simulation model presented by Jay Forrester in his book World Dynamics, simulates socio-economic-environmental world system. The world Model was created in a time where pollution and other negative effects of industrialization and economic growth started to become recognized in 1970. For this exam purpose, we have rebuilt the model to do some experiments and analyze the results. 
World Model1
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This insight includes a Limits to Success archetype. (Bubbles colored with a darker blue)
Economical Factor
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Ocean/atmosphere/biosphere model tuned for interactive economics-based simulations from Y2k on.
Lab 13 Base Model
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Deforestation and Economic Development in an Underdeveloped County
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Marine plastic is rapidly increasing due to increasing production and use of plastic in all economic activities, short use times and long life times of plastic, and large mismanagement of plastic waste. With this, the threat plastic poses to the marine biosphere is also increasing and will continue to increase over a long time into the future. Risk knowledge is limited and risk perception and awareness are not resulting in significant mitigation efforts. The case study will aim at modeling the use and life cycles of plastic and the transport paths that lead to plastic entering the ocean. The models will be used to simulate possible futures based on a scenario approach. The results of these efforts will be visualized with the goal to increase risk awareness.
Life Cycle of Plastics
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This model simulates a COVID outbreak occurring at Burnie, Tasmania. It links the extent to the pandemic with governments intervention policies aiming to limit the spread of the virus. The other part of the model illustrates how will the COVID statistics and the government enforcement jointly influence the economic environment in the community. A number of variables are taken into account, indicating positive or negative relationship in the infection and the economy model respectively.

 

Assumptions

·         Government takes responsive actions when the number of acquired cases exceeds 10.

·         Government’s prompt actions, involving closure of the state border, lockdown within the city, plans on mandatory vaccination and testing, effectively control the infection status.

·         Economic activities are reduced due to stagnation in statewide tourism, closure of brick-and-mortar businesses, and increased unemployment rate, as results of government restrictions.

 

Insights

Government’s rapid intervention can effectively reduce the infected cases. The national vaccination rollout campaign raises vaccination rate in Australians, and particularly influence the death rate in the infection model. Please drag the slider of vaccination to a higher rate and run the model to compare the outcomes.

Although local economy is negatively affected by government restriction policies, consumer demand in online shopping and government support payments neutralize the negative impact on economy and maintain the level of economic activities when infections get controlled. 

Simulation model of COVID outbreak in Burnie Tasmania_Yuchen Zhang_574644
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ISCI 360 Project Part 1
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This model is based on the article Dinamic modeling of Infectious Disases, An application to Economic Evaluation of Influenza Vaccination Farmacoeconomics 2008, 26(1): 45-56 .

 

Esto es el modelo a base del articulo: Dinamic modeling of Infectious Disases, An application to Economic Evaluation of Influenza Vaccination Farmacoeconomics 2008, 26(1): 45-56 . 

Dynamic modeling of infectious diseases
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This model is developed to simulate how Burnie can deal with a new outbreak of COVID-19 considering health and economic outcomes. The time limit of the simulation is 100 days when a stable circumstance is reached. 

Stocks
There are four stocks involved in this model. Susceptible represents the number of people that potentially could be infected. Infected refers to the number of people infected at the moment. Recovered means the number of people that has been cured, but it could turn into susceptible given a specific period of time since the immunity does not seem everlasting. Death case refers to the total number of death since the beginning of outbreak. The sum of these four stocks add up to the initial population of the town.

Variables
There are four variables in grey colour that indicate rates or factors of infection, recovery, death or economic outcomes. They usually cannot be accurately identified until it happen, therefore they can be modified by the user to adjust for a better simulation outcome.

Immunity loss rate seems to be less relevant in this case because it is usually unsure and varies for individuals, therefore it is fixed in this model.

The most interesting variable in green represents the government policy, which in this situation should be shifting the financial resources to medical resources to control infection rate, reduce death rate and increase recovery rate. It is limited from 0 to 0.8 since a government cannot shift all of the resources. Bigger scale means more resources are shifted. The change of government policy will be well reflected in the economic outcome, users are encouraged to adjust it to see the change.

The economic outcome is the variable that roughly reflects the daily income of the whole town, which cannot be accurate but it does indicate the trend.

Assumptions:
The recovery of the infected won't happen until 30 days later since it is usually a long process. And the start of death will be delayed for 14 days considering the characteristic of the virus.
Economic outcome will be affected by the number of infected since the infected cannot normally perform financial activities.
Immunity effect is fixed at 30 days after recovery.

Interesting Insights:
 In this model it is not hard to find that extreme government policy does not result in the best economic outcome, but the values in-between around 0.5 seems to reach the best financial outcome while the health issues are not compromised. That is why usually the government need to balance health and economic according to the circumstance. 
 

New outbreak of COVID-19 in Burnie
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Tese CO2 Supply_CTCP - bloco A
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I made this model to simulate how a companies revenue will change depending on the lifetime of the appliances it manufactures, in combination with the ratio of repair costs and price. It also shows the accumulation of e-waste.
Simulatie apparaten
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A framework exploring flood risk management in a developing city, under the old paradigm of control - characterised by narrowly defined goals and an over-reliance on hard-engineered structural solutions.
Urban flood risk (control paradigm)
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Economic Systems
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Green lines: positive relationships
Red lines: negative relationships

Spill
12 months ago