A simple agent based foraging model. Consumer agents will move between fertile patches consuming them.

A simple agent based foraging model. Consumer agents will move between fertile patches consuming them.

Demo of population growth with distinct agents.    Follow us on  YouTube ,  Twitter ,  LinkedIn  and please support  Systems Thinking World .
Demo of population growth with distinct agents.

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First attempt at transition between multiple states
First attempt at transition between multiple states
 A simple agent based foraging model. Consumer agents will move between fertile patches consuming them.

A simple agent based foraging model. Consumer agents will move between fertile patches consuming them.

 A simple agent based foraging model. Consumer agents will move between fertile patches consuming them.

A simple agent based foraging model. Consumer agents will move between fertile patches consuming them.

 A spatially aware, agent based model of disease spread. There are three classes of people: susceptible (healthy), infected (sick and infectious), and recovered (healthy and temporarily immune).

A spatially aware, agent based model of disease spread. There are three classes of people: susceptible (healthy), infected (sick and infectious), and recovered (healthy and temporarily immune).

 A spatially aware, agent based model of disease spread. There are three classes of people: susceptible (healthy), infected (sick and infectious), and recovered (healthy and temporarily immune).

A spatially aware, agent based model of disease spread. There are three classes of people: susceptible (healthy), infected (sick and infectious), and recovered (healthy and temporarily immune).

 A spatially aware, agent based model of disease spread. There are three classes of people: susceptible (healthy), infected (sick and infectious), and recovered (healthy and temporarily immune).

A spatially aware, agent based model of disease spread. There are three classes of people: susceptible (healthy), infected (sick and infectious), and recovered (healthy and temporarily immune).

 A spatially aware, agent based model of disease spread. There are three classes of people: susceptible (healthy), infected (sick and infectious), and recovered (healthy and temporarily immune).

A spatially aware, agent based model of disease spread. There are three classes of people: susceptible (healthy), infected (sick and infectious), and recovered (healthy and temporarily immune).

A new archetype, The Tyranny of Small Steps (TYST) has been observed. Explained through a system dynamics perspective, the archetypical behaviour TYST is an unwanted change to a system through a series of small activities that may be independent from one another. These activities are small enough no
A new archetype, The Tyranny of Small Steps (TYST) has been observed. Explained through a system dynamics perspective, the archetypical behaviour TYST is an unwanted change to a system through a series of small activities that may be independent from one another. These activities are small enough not to be detected by the ‘surveillance’ within the system, but significant enough to encroach upon the “tolerance” zone of the system and compromise the integrity of the system. TYST is an unintentional process that is experienced within the system and made possible by the lack of transparency between an overarching level and a local level where the encroachment is taking place.

Reference:

Haraldsson, H. V., Sverdrup, H. U., Belyazid, S., Holmqvist, J. and Gramstad, R. C. J. (2008), The Tyranny of Small Steps: a reoccurring behaviour in management. Syst. Res., 25: 25–43. doi: 10.1002/sres.859 

 A simple agent based foraging model. Consumer agents will move between fertile patches consuming them.

A simple agent based foraging model. Consumer agents will move between fertile patches consuming them.

 A spatially aware, agent based model of disease spread. There are three classes of people: susceptible (healthy), infected (sick and infectious), and recovered (healthy and temporarily immune).

A spatially aware, agent based model of disease spread. There are three classes of people: susceptible (healthy), infected (sick and infectious), and recovered (healthy and temporarily immune).

 A spatially aware, agent based model of disease spread. There are three classes of people: susceptible (healthy), infected (sick and infectious), and recovered (healthy and temporarily immune).

A spatially aware, agent based model of disease spread. There are three classes of people: susceptible (healthy), infected (sick and infectious), and recovered (healthy and temporarily immune).

Hybrid conceptual mapping of relationships involving system causal loop diagram linked with ABM. Output of the problem conceptualization phase of the modelling process prior to developing a computational hybrid model in AnyLogic. Includes Nate Osgood's O PARTIES extension of Ross Hammond's PARTE
Hybrid conceptual mapping of relationships involving system causal loop diagram linked with ABM. Output of the problem conceptualization phase of the modelling process prior to developing a computational hybrid model in AnyLogic. Includes Nate Osgood's O PARTIES extension of Ross Hammond's PARTE
Three Agent Model of  IM-13669 . Unconscious affective dynamics Josh Epstein's Agent Zero Book  webpage   See spatial patches version  IM-15119    
Three Agent Model of IM-13669. Unconscious affective dynamics Josh Epstein's Agent Zero Book webpage 
See spatial patches version IM-15119
 
 An implementation of the classic Game of Life using agent based modeling. Rules:   A live cell with less than two alive neighbors dies.  A live cell with more than three alive neighbors dies.  A dead cell with three neighbors becomes alive.

An implementation of the classic Game of Life using agent based modeling.

Rules:
  • A live cell with less than two alive neighbors dies.
  • A live cell with more than three alive neighbors dies.
  • A dead cell with three neighbors becomes alive.
 A simple agent based foraging model. Consumer agents will move between fertile patches consuming them.

A simple agent based foraging model. Consumer agents will move between fertile patches consuming them.

 A simple agent based foraging model. Consumer agents will move between fertile patches consuming them.

A simple agent based foraging model. Consumer agents will move between fertile patches consuming them.

 A spatially aware, agent based model of disease spread. There are three classes of people: susceptible (healthy), infected (sick and infectious), and recovered (healthy and temporarily immune).

A spatially aware, agent based model of disease spread. There are three classes of people: susceptible (healthy), infected (sick and infectious), and recovered (healthy and temporarily immune).

 This model is a classic instance of an Erlang Queuing Process.     We have the entities:  - A population of cars which start off in a "crusing" state;  - At each cycle, according to a Poisson distribution defined by "Arrival Rate" (which can be a constant, a function of time, or a Converter to simu
This model is a classic instance of an Erlang Queuing Process.

We have the entities:
- A population of cars which start off in a "crusing" state;
- At each cycle, according to a Poisson distribution defined by "Arrival Rate" (which can be a constant, a function of time, or a Converter to simulate peak hours), some cars transition to a "looking" for an empty space state.
- If a empty space is available (Parking Capacity  > Count(FindState([cars population],[parked]))) then the State transitions to "Parked."
-The Cars stay "parked" according to a Normal distribution with Mean = Duration and SD = Duration / 4
- If the Car is in the state "Looking" for a period longer than "Willingness to Wait" then the state timeouts and transitions to impatient and immediately transitions to "Crusing" again.

The model is set to run for 24 hours and all times are given in hours (or fraction thereof)

WIP:
- Calculate the average waiting time;
- Calculate the servicing level, i.e., 1- (# of cars impatient)/(#cars looking)

A big THANK YOU to Scott Fortmann-Roe for helping setup the model's framework.
A random walk demonstration using an ABM. As individuals drink more they become more intoxicated and their walk becomes more random. And when they drink to much it finally kills them.     Understanding Relationship and Their Implications: The Essence of AND?
A random walk demonstration using an ABM. As individuals drink more they become more intoxicated and their walk becomes more random. And when they drink to much it finally kills them.