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Correlation of National Electrification with Internal and External Influence Factors
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Fig 17.15 p700 Causal structure of commercial real estate markets of Case Study from John Sterman's 2000 Business Dynamics Book 
Boom and bust in Commercial Real Estate
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WIP Summary of Davies 2017 article from special Theory Culture and Society issue on Elites and Power after Financialization
Elite Power under Advanced Neoliberalism
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Model based on chapter 10 (opportunity cost) of the book Modeling Dynamic Economic Systems
Opportunity cost II
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Group 5 Renewable Stock Economic Cycle
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Ocean/atmosphere/biosphere model tuned for interactive economics-based simulations from Y2k on.
Lab 13 Start
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BTC Previsions (Next 10 Years)
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You now have the basics for defining your Action Model / Systemigram.  

  1. Gather all the information you have so far:  PQR, CATWOE and the Root Definition.
  2. Write down three groups of activities:  
    1. Things that concern what is being transformed (where you are starting).
    2. Activities that do the actual transforming.
    3. Activities dealing with the transformed entity
  3. Connect the activities with arrows that indicate the dependencies.
  4. For the SSM approach, add the three monitoring and control activities like that shown here (from the SSM reading)
Develop a Conceptual Action Model Systemigram for your Project Problem
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Simulation of MTBF with controls

F(t) = 1 - e ^ -λt 
Where  
• F(t) is the probability of failure  
• λ is the failure rate in 1/time unit (1/h, for example) 
• t is the observed service life (h, for example)

The inverse curve is the trust time
On the right the increase in failures brings its inverse which is loss of trust and move into suspicion and lack of confidence.
This can be seen in strategic social applications with those who put economy before providing the priorities of the basic living infrastructures for all.

This applies to policies and strategic decisions as well as physical equipment.
A) Equipment wears out through friction and preventive maintenance can increase the useful lifetime, 
B) Policies/working practices/guidelines have to be updated to reflect changes in the external environment and eventually be replaced when for instance a population rises too large (constitutional changes are required to keep pace with evolution, e.g. the concepts of the ancient Greeks, 3000 years ago, who based their thoughts on a small population cannot be applied in 2013 except where populations can be contained into productive working communities with balanced profit and loss centers to ensure sustainability)

Early Life
If we follow the slope from the leftmost start to where it begins to flatten out this can be considered the first period. The first period is characterized by a decreasing failure rate. It is what occurs during the “early life” of a population of units. The weaker units fail leaving a population that is more rigorous.

Useful Life
The next period is the flat bottom portion of the graph. It is called the “useful life” period. Failures occur more in a random sequence during this time. It is difficult to predict which failure mode will occur, but the rate of failures is predictable. Notice the constant slope.  

Wearout
The third period begins at the point where the slope begins to increase and extends to the rightmost end of the graph. This is what happens when units become old and begin to fail at an increasing rate. It is called the “wearout” period. 
BATHTUB MEAN TIME BETWEEN FAILURE (MTBF) RISK
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Assignment 3 – Complex Systems

 Ryan Salvaggio - 43668070

 

The Model

This model conceptualizes the effects on a real-estate market-model utilizing agent based modelling. This model utilizes basic economic principles of supply and demand.

The model bases itself on two Agents - one being ‘Customers’ of the real estate market model, whilst the other being the Real estate itself, coined 'Houses'.

Consumers (Demand)

The Agent population, ‘Consumers’ specifies the total amount of people whom can potentially become buyers within the market. This is limited to 30 for conceptual purposes. The Agent ‘Consumer’ exists in two states, either being an ‘Active Customer’ (Active) or an ‘Inactive Customer’ (Inactive).  The transition from Inactive to Active occurs upon the basis that the ‘Budget’ of the Consumer meets the desired price of the marketplace, this is specified through the variable ‘Budget’ defining the probability that this transition will occur – this is adjustable by the user indicating a highly resistive or by accepting the market. ‘Budget’s probability in a real life scenario would be based upon numerous factors however conceptually utilizing the slider can present many of these various situations.

Upon transitioning into an active state an ‘Active consumer’ will attempt to find the closest ‘For sale household’, this is represented and carried out through the ‘Enter’ action.  Upon finding a household the consumer and house will both return to their respected inactive state thus repeating the process.

Demand – ‘Count of active customers – demand’ is then calculated by a count of Consumers transitioned and currently in the Active state. A high demand would be indicative through a high ‘Budget’ responsiveness whilst a low demand would be indicative of a low ‘Budget’ responsiveness. The increase in Price and hence supply of household thus reduces demand and vise versa.  

House (Supply)

The Agent population, ‘Houses’ specifies the total amount of households that can potentially become for sale within the market. This is limited to 112 for conceptual purposes. The Agent ‘House’ exists in two states, either being ‘For Sale’ (Active) or ‘Not for Sale’ (Inactive).  The transition from Inactive to Active occurs upon the basis that the ‘Motivation to Sell’ of the House is satisfied, this satisfaction is specified by a set probability that this transition will occur – this is adjustable by the user indicating a highly responsive or restricted house market. ‘Motivation to sell’ probability in a real life scenario would be based upon numerous factors however conceptually utilizing the slider can present many of these various situations.

Upon transitioning into an active state a ‘For Sale’ house will wait for an ‘Active Customer’ ‘this is represented and carried out through the ‘Search’ action. Upon completion of the action both states become inactive and the process continues.

Supply – ‘Count of houses for sale –supply’ is then calculated by a count of Houses ‘For Sale’ that are currently in the active state. Ultimately a high Motivation to sell would sharply increase supply, whilst a low motivation would have the adverse effects.  

Movement Speed

Movement speed – describes the base movement rate of Consumers. This variable describes the transition into the ‘Inactive’ state of a consumer, ultimately when a household is found and purchased. Movement speed affects both demand and supply in the sense that the transitioning of stages is quickened and more responsive. (Indicated by a more rigid demand and supply curve).

Market Price

In economics Price is a linear function (straight line) of the proportion of houses for sale (positive slope), and also a linear function of the proportion of buyers (negative slope).Therefore , the variable ‘Market Price’ is calculated by 10 * the portion of ‘House’ in the active state (which is the supply) over the portion of ‘Consumers’ in the active state (which is the demand) Ultimately this presents the economic principles  that as Supply is directly related to Price and demand is inversely related to Price.

Note

Each simulation (with the same settings) will present a different and unique simulation. I have set a Random Boolean to the active component that randomizes the amount of Customers or houses that begin in their active state. The probability is only 0.008 but is useful in describing the effects on the market from various position’s and seeing unique models.  

References

https://www.youtube.com/watch?v=ynuoZQbqeUg - Your First ABM/Part II

https://insightmaker.com/insight/35714/Foraging-Model

Assignment 3 - Ryan Salvaggio 43668070
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 Goodwin cycle IM-2010 with debt and taxes added, modified from Steve Keen. THis can be extended by adding the Ponzi effect of borrowing for speculative investment.

Minsky Financial Instability Model
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WIP Summary of Mariana Mazzucato's 2018 book See also IM-901 MacroEc
The Value of Everything
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Economic Model
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Learning is one section of the of the holistic 4 L (Learning, Loving, Living and Life-work) Dimension.
With the learning the cognitive-spiritual dimension is meant, by increase of the level, from beginner to legend. From ability over implementation to economic relevance is a need of consistent further developement for each individual person.
From values there originates a vision and from a vision aims.
SIMULATION is not finished
Learning and Learn Level
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This page provides a structural analysis of POTUS Candidate Rand Paul's economic policy based on the information at:  https://www.randpaul.com/issue/spending-and-debt and also   https://www.randpaul.com/issue/taxes  The method used is Integrative Propositional Analysis (IPA) available: ​ http://scipolicy.org/uploads/3/4/6/9/3469675/wallis_white_paper_-_the_ipa_answer_2014.12.11.pdf
DRAFT IPA of Rand Paul Economic Policy
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Implementação do modelo Handy.

Referência:

Motesharrei, S.; Rivas, J.; Kalnay, E. "Human and nature dynamics (HANDY): Modelling inequality and use of resources in the collapse or sustainability of societies". Ecological Economics 101 (2014) 90-102

http://www.sciencedirect.com/science/article/pii/S0921800914000615
HANDY
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Fig 4. The Casual Loop Diagram of the Socio-Political and Economic Subsystems
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Crusoe economics test
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An initial study of the economics of single use coffee pods.
Nina Coffee Company Model *
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economic inequality
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MONEY_People, Experts. Knowledge IPN_Model2_Oscillations_0.1.7
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Landwirtschaftliche Dürre Österreich
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Ocean/atmosphere/biosphere model tuned for interactive economics-based simulations from Y2k on.
Lab 13 Scen 2
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Ecological economics