Insight diagram
This is a clone of "Fast Fashion ISCI 360 Solutions Final submission" created by user "V B" which we are using as the foundation for an exercise in the DTU course 12100 "Quantitative sustainability".

The model takes into account clothing production and textile waste on a global scale while incorporating Vancouver's own "Fast Fashion" issue into the model.

Please refer to the notes for each variable and stock to see which links were hidden from the model.

Part 2: Our solution for the issue surrounding "Fast Fashion" focuses on increasing individuals education about sustainability and how they can help reduce negative impacts on the environment by shopping less, recycling and donating. This effect of education on sustainability is seen in the "Online Shopping" equation where the impact of "Education on Sustainability" is increased by x1.5 which impacts the entire model. Furthermore, components of the feedback loop on the right are also influenced by increasing education on sustainability and thus, those values were altered accordingly. These values were chosen arbitrarily by taking into account that doubling any value is not realistic so the change should be between x1.0 and x2.0.
V Fast Fashion ISCI 360 Solutions Final Edit
Insight diagram
This model simulates the growth of a human population based on  factors such as birth rate, death rate, and  carrying capacity. It calculates population change dynamically using human growth rate influenced by the maximum birth rate and minimum death rate. The carrying capacity (K) limits population growth, ensuring the model reflects realistic constraints. This model can be applied globally or locally to study how populations evolve over time and respond to changes in resources and other external factors.
Human Population Growth Model
Insight diagram
Spring, 2020: in the midst of on-line courses, due to the pandemic of Covid-19.

With the onset of the Covid-19 coronavirus crisis, we focus on SIRD models, which might realistically model the course of the disease.

We start with an SIR model, such as that featured in the MAA model featured in
https://www.maa.org/press/periodicals/loci/joma/the-sir-model-for-spread-of-disease-the-differential-equation-model

Without mortality, with time measured in days, with infection rate 1/2, recovery rate 1/3, and initial infectious population I_0=1.27x10-4, we reproduce their figure

With a death rate of .005 (one two-hundredth of the infected per day), an infectivity rate of 0.5, and a recovery rate of .145 or so (takes about a week to recover), we get some pretty significant losses -- about 3.2% of the total population.

Resources:
  1. http://www.nku.edu/~longa/classes/2020spring/mat375/mathematica/SIRModel-MAA.nb
  2. https://www.maa.org/press/periodicals/loci/joma/the-sir-model-for-spread-of-disease-the-differential-equation-model
SD India
Insight diagram
Clone of Streamer Social Media Virality
Insight diagram
The Model

The model displayed depicts the interaction that the youth of Bourke has with the justice system and focuses on how factors like policing and community development affect the crime rate within this area. Bourke is a rural town that has a significant crime rate among youth. Local community members call for action to be taken in regards to this, meaning that steps must be taken to reduce the crime rate. This simple model explores how the amount of police and the investment of community development can have an effect on the town in regards to its issue of crime among youth.


Assumptions
  • Bourke's youth population is 1200, with 700 in town, 200 committing crimes and 300 already in jail
  • The amount of police, the expenditure on community development, and the domestic violence rate are the factors which have the potential to influence youth to commit crimes. The domestic violence rate is also influenced by the expenditure on community development.
  • Sporting clubs, interpersonal relationships between youth and police, and teaching trade skills all make up community expenditure
  • Activities relating to expenditure on community development run throughout the year, indicating that there is no delay where youth are not involved in these activities.
  • Every 6 months, only 60% of jailed youth are released. This may be for various factors such as committing crime in jail or being issued with lengthier sentences due to the severity of the crime(s) committed
  • 10% of youth who agree that domestic violence is an issue at home will commit crime
  • There is a delay of 1 month before youth go to jail for crime(s) committed. This model assumes that youth who have committed crime either return home (by decision or by not being caught) or go to jail. It also assumes that other punishments such as community service refer to returning back home.
  • The simulation takes place over a duration of 5 years (60 months)
  • Adults have little effect on the youth. Only where domestic violence is concerned do they play a factor within this model

How the Model Works

The model begins with the assumptions previously stated. Youth have the potential to commit a crime. 3 main variables influence this decision, including the amount of police, expenditure on community development, and domestic violence rate (which is influenced by the previous variable). These 3 variables are able to be adjusted using the relevant sliders with 0.5 indicating a low investment and 0.9 indicating a high investment. Police also have an influence on this decision. This variable is also able to be adjusted by a slider. Last of all, the domestic violence rate also contributes to this decision and this variable is negatively influenced by community development.

Once a youth has committed a crime they are either convicted and sent to jail or return back to town. The conviction rate is also influenced by the amount of police in town, as youth are more likely to get caught and thus jailed. Once again, the Police variable is able to be adjusted via the slider. This process takes a month.

From here, youth typically spend 6 months in jail. After this time period 60% are released while the remaining 40% remain in jail either due to lengthier sentences for more severe crimes or due to incidents within jail. The process then repeats.


Parameter Settings and Results
  • Initially there is a state of fluctuation within this model. It may be a good idea to ignore it and pay attention to how variables change over time from their initial state
  • Increasing the amount of police will raise the amount of people jailed and decrease crime
  • Increasing the community development variables from a minimal investment (i.e. set at 0.5) to a high investment (i.e. set at 0.9) will reduce both the crime rate and the conviction rate. It is worth noting that the community development variable also influences the domestic violence rate variable which also has an effect on the results
  • If only 2 of the 3 community development variables have a high investment then there is not much effect on the crime rate or jail rate. All 3 variables should be given the same level of investment to give us a desired outcome
  • The model does allow for a maximum of 40 police (as we do not want to spend more money on police than we already have in the past), as well as the maximum investment for community development. When choosing settings it may be necessary to ponder if it is financially realistic to maintain both a large number of police as well as investing heavily into community development
Justice Reinvestment In Bourke - 44560753
Insight diagram
WIP for planning  some relevant online M&S Learning Communities for Health
Online Health Modelling and Simulation Communities
Insight diagram
Logic Model
Insight diagram
Problem 3 - Instagram
Insight diagram

Modified from Sterman (2006) and Gene Bellinger's Assumptions IM-351 by Dr Rosemarie Sadsad UNSW See also Complex Decision Technologies IM and IM-63975

Clone of Virtual Experiments
Insight diagram
Simple box model for atmospheric and ocean carbon cycle, with surface and deep water, including DIC system, carbonate alkalinity, weathering, O2, and PO4 feedbacks.
Lab 10 (predictive model eg. keeling curve)
Insight diagram
WIP Adding Pragmatism, Critical Realism and Category Theory to  WIlliam Powers' Perceptual Control Theory to explain ways of thinking, with similarities to structure agency theory. Based on help from Gene Bellinger's conversations with Gemini Nov2025, named Unified Cybernetic Realist Model
Philosophies of Science and Cognition
4 months ago
Insight diagram
Figure 4-4 Population
Insight diagram
Clone of Streamer Social Media Virality
Insight diagram
Simple box model for atmospheric and ocean carbon cycle, with surface and deep water, including DIC system, carbonate alkalinity, weathering, O2, and PO4 feedbacks.
Lab 11, coastal model
Insight diagram
This is a clone of "Fast Fashion ISCI 360 Solutions Final submission" created by user "V B" which we are using as the foundation for an exercise in the DTU course 12100 "Quantitative sustainability".

The model takes into account clothing production and textile waste on a global scale while incorporating Vancouver's own "Fast Fashion" issue into the model.

Please refer to the notes for each variable and stock to see which links were hidden from the model.

Part 2: Our solution for the issue surrounding "Fast Fashion" focuses on increasing individuals education about sustainability and how they can help reduce negative impacts on the environment by shopping less, recycling and donating. This effect of education on sustainability is seen in the "Online Shopping" equation where the impact of "Education on Sustainability" is increased by x1.5 which impacts the entire model. Furthermore, components of the feedback loop on the right are also influenced by increasing education on sustainability and thus, those values were altered accordingly. These values were chosen arbitrarily by taking into account that doubling any value is not realistic so the change should be between x1.0 and x2.0.
Clone of Clone of Fast Fashion ISCI 360 Solutions Final Edit
Insight diagram
Marketing cost model
Clone of Streamer Social Media Virality 7
Insight diagram
This model is the solution to the semiconductor problem as discussed in the class. The model exhibits goal seeking behavior, while centering around the 250 ppm defects introduced with equipment wear and tear, etc. 

The model matches real world data in terms of general trajectory, but not totally. There has to be modifications in terms of determining the real defect elimination rates, as opposed to ideal ones. That would make the model more accurate. However, for the purposes of understanding dynamics in goal seeking models, this is a good exercise.

If average defect elimination time is lesser, it leads to faster goal seeking. Any delay (>1 year) makes it impossible to seek the goal in realistic timelines.
Semiconductor Problem_ Vishwajit Vyas
Insight diagram
Summary of the History of Pragmatism mostly based on Cheryl Misak's Books insight integrated with Cornelis de Waal's Introducing Pragmatism Peirce insight   See also Insight  Misak Peircean Truth and the end of Inquiry
History of Pragmatism
6 months ago
Insight diagram
This is a clone of "Fast Fashion ISCI 360 Solutions Final submission" created by user "V B" which we are using as the foundation for an exercise in the DTU course 12100 "Quantitative sustainability".

The model takes into account clothing production and textile waste on a global scale while incorporating Vancouver's own "Fast Fashion" issue into the model.

Please refer to the notes for each variable and stock to see which links were hidden from the model.

Part 2: Our solution for the issue surrounding "Fast Fashion" focuses on increasing individuals education about sustainability and how they can help reduce negative impacts on the environment by shopping less, recycling and donating. This effect of education on sustainability is seen in the "Online Shopping" equation where the impact of "Education on Sustainability" is increased by x1.5 which impacts the entire model. Furthermore, components of the feedback loop on the right are also influenced by increasing education on sustainability and thus, those values were altered accordingly. These values were chosen arbitrarily by taking into account that doubling any value is not realistic so the change should be between x1.0 and x2.0.
Fast Fashion ISCI 360 Solutions Final Edit
Insight diagram
This model analyzes the growth and dynamics of Oshawa’s population using a logistic approach. Starting with an initial population of 170,000 and an increased carrying capacity of 180,000, it evaluates how the addition of new neighbourhoods, planned to accommodate an extra 10,000 residents over the next 10-15 years (or whatever time period) affects population changes. Key factors include the Oshawa Residents Death/Emigration Rate of 0.8% (realistic percent approximation), accounting for natural deaths and emigration, and the Oshawa Residents Birth/Immigration Rate of 2.4% (also a realistic percent approximation), reflecting new residents through births and immigration. The model tracks the net population change, providing insights into how Oshawa's population might grow or stabilize as it approaches its new carrying capacity!
Logistic Model of Oshawa's Population Growth with Increased Residential Carrying Capacity
Insight diagram
This is a clone of "Fast Fashion ISCI 360 Solutions Final submission" created by user "V B" which we are using as the foundation for an exercise in the DTU course 12100 "Quantitative sustainability".

The model takes into account clothing production and textile waste on a global scale while incorporating Vancouver's own "Fast Fashion" issue into the model.

Please refer to the notes for each variable and stock to see which links were hidden from the model.

Part 2: Our solution for the issue surrounding "Fast Fashion" focuses on increasing individuals education about sustainability and how they can help reduce negative impacts on the environment by shopping less, recycling and donating. This effect of education on sustainability is seen in the "Online Shopping" equation where the impact of "Education on Sustainability" is increased by x1.5 which impacts the entire model. Furthermore, components of the feedback loop on the right are also influenced by increasing education on sustainability and thus, those values were altered accordingly. These values were chosen arbitrarily by taking into account that doubling any value is not realistic so the change should be between x1.0 and x2.0.
Clone of Clone of Fast Fashion ISCI 360 Solutions Final Edit
7 months ago
Insight diagram
Cloned from v6 on 11/21/25
Added variables to simulate various climatic changes and natural disasters.
Earth Climate Box Model v7
6 months ago
Insight diagram
This model illustrates predator prey interactions using real-life data of wolf and moose populations on the Isle Royale.

We incorporate logistic growth into the moose dynamics, and we replace the death flow of the moose with a kill rate modeled from the kill rate data found on the Isle Royale website.

I start with these parameters:
Wolf Death Rate = 0.15
Wolf Birth Rate = 0.0187963
Moose Birth Rate = 0.4
Carrying Capacity = 2000
Initial Moose: 563
Initial Wolves: 20

I used RK-4 with step-size 0.1, from 1959 for 60 years.

The moose birth flow is logistic, MBR*M*(1-M/K)
Moose death flow is Kill Rate (in Moose/Year)
Wolf birth flow is WBR*Kill Rate (in Wolves/Year)
Wolf death flow is WDR*W

Clone of Final Midterm Student version of A More Realistic Model of Isle Royale: Predator Prey Interactions
Insight diagram
This model demonstrates sustainable recycling and the effects it has on the environment as well as us. We modelled this using realistic statistics and estimates from gridwatch.ca and the Ontario Baseline and Waste & Recycling Report (2023). 

[Purple]: Metal demands on a region and the associated environmental and economic factors of production and recycling.

[Pink]: Demand of total residential household and business waste and energy demands on the system.

[Green]: Physical waste produced by human activity in the region.

[Teal]: The outflow of energy produced through waste recycling and its impact of energy production and demand in the region. The Durham-York Energy Center (DYEC) is a facility that combusts garbage into energy which is highlighted in teal, which accumulates with energy produced.

[Orange]: Total energy produced through all means of power generation including modelling of the impact that recycling waste has.

[Yellow]: Carbon emissions of energy generation from energy production methods. (Excluding Wind & Hydro)

Overall, this model examines and compares waste accumulation to energy production and the release of emissions.
Group Project