Insight diagram

A spatially aware, agent based model of disease spread. There are three classes of people: susceptible (healthy), infected (sick and infectious), and recovered (healthy and temporarily immune).

Clone of Clone of Spatially Aware SIR Diseasse Model
Insight diagram
This Agent-based Model was an idea of Christopher DICarlo "Disease Transmission with Agent Based Model' aims to present the COVID cases in Puerto Princesa City as of June 3, 2021

Insight author: Jolina Rosile Magbanua

Clone of Clone of Clone of ABM Model of COVID-19 in Puerto Princesa City
Insight diagram

A spatially aware, agent based model of disease spread. There are three classes of people: susceptible (healthy), infected (sick and infectious), and recovered (healthy and temporarily immune).

Agent Based Disease Simulation
Insight diagram
This model simulates a waterborne illness spread from a central reservoir. It illustrates the combination of System Dynamics (modeling pathogen levels in the reservoir) and Agent Based Modeling.

Make sure to check out the Map display to see the geographic clustering of disease incidence around the reservoir.
Clone of Clone of Reservoir Disease Spread
Insight diagram
WIP Combining SD and ABM Representations
Clone of Combined SD and ABM SIR Disease Dynamics
Insight diagram

From IM-3533 Grimm's ODD and Nate Osgood's ABM Modeling Process and Courses based on Volker Grimm and Steven F. Railsback's 2012 paper and Muller et al 2013 paper Describing Human Decisions in Agent-based Models – ODD + D, An Extension of the ODD Protocol', Environmental Modelling and Software, 48: 37-48.

Pattern Oriented Modelling
3 12 months ago
Insight diagram

From IM-3533 Grimm's ODD and Nate Osgood's ABM Modeling Process and Courses based on Volker Grimm and Steven F. Railsback's 2012 paper and Muller et al 2013 paper Describing Human Decisions in Agent-based Models – ODD + D, An Extension of the ODD Protocol', Environmental Modelling and Software, 48: 37-48.

Clone of Pattern Oriented Modelling
Insight diagram
WIP Combining SD and ABM Representations
Clone of Combined SD and ABM SIR Disease Dynamics
Insight diagram
This Agent-based Model was an idea of Christopher DICarlo "Disease Transmission with Agent Based Model' aims to present the COVID cases in Puerto Princesa City as of June 3, 2021

Insight author: Jolina Rosile Magbanua

Clone of ABM Model of COVID-19 in Puerto Princesa City
Insight diagram
This model is a classic instance of an Erlang Queuing Process.

We have the entities:
- A population of cars which start off in a "crusing" state;
- At each cycle, according to a Poisson distribution defined by "Arrival Rate" (which can be a constant, a function of time, or a Converter to simulate peak hours), some cars transition to a "looking" for an empty space state.
- If a empty space is available (Parking Capacity  > Count(FindState([cars population],[parked]))) then the State transitions to "Parked."
-The Cars stay "parked" according to a Normal distribution with Mean = Duration and SD = Duration / 4
- If the Car is in the state "Looking" for a period longer than "Willingness to Wait" then the state timeouts and transitions to impatient and immediately transitions to "Crusing" again.

The model is set to run for 24 hours and all times are given in hours (or fraction thereof)

WIP:
- Calculate the average waiting time;
- Calculate the servicing level, i.e., 1- (# of cars impatient)/(#cars looking)

A big THANK YOU to Scott Fortmann-Roe for helping setup the model's framework.
Clone of Estacionamento
Insight diagram
An implementation of the Butterfly model from Agent-Based and Individual Based Modeling by Steven Railsback and Volker Grimm. 

Model ODD: http://www.railsback-grimm-abm-book.com/Chapter04/ButterflyModelODD.txt
Butterfly Corridors
Insight diagram

An implementation of the classic Game of Life using agent based modeling.

Rules:
  • A live cell with less than two alive neighbors dies.
  • A live cell with more than three alive neighbors dies.
  • A dead cell with three neighbors becomes alive.
Clone of The Game of Life
Insight diagram
Three Agent Model of IM-13669. Unconscious affective dynamics Josh Epstein's Agent Zero Book webpage 
See spatial patches version IM-15119
 
Clone of Fear Conditioning 3 Agents
Insight diagram
This model is a classic instance of an Erlang Queuing Process.

We have the entities:
- A population of cars which start off in a "crusing" state;
- At each cycle, according to a Poisson distribution defined by "Arrival Rate" (which can be a constant, a function of time, or a Converter to simulate peak hours), some cars transition to a "looking" for an empty space state.
- If a empty space is available (Parking Capacity  > Count(FindState([cars population],[parked]))) then the State transitions to "Parked."
-The Cars stay "parked" according to a Normal distribution with Mean = Duration and SD = Duration / 4
- If the Car is in the state "Looking" for a period longer than "Willingness to Wait" then the state timeouts and transitions to impatient and immediately transitions to "Crusing" again.

The model is set to run for 24 hours and all times are given in hours (or fraction thereof)

WIP:
- Calculate the average waiting time;
- Calculate the servicing level, i.e., 1- (# of cars impatient)/(#cars looking)

A big THANK YOU to Scott Fortmann-Roe for helping setup the model's framework.
Clone of Parking Lot Problem (WIP)
Insight diagram
Model combining system dynamics and agent based modeling. Based on Prochaska's Transtheoretical Model of Behaviour Change. See also preceding SD Version IM-574
Clone of Clone of Clone of Smoking Cessation
Insight diagram

Modelo Baseado em Agente para a dispersão espacial de doenças, considerando o modelo SIR com perda da imunidade ao vírus, conforme [Bellinger G.]

Clone of Modelo de dispersão espacial de uma doença baseado em SIR-ABM
Insight diagram
From Schluter et al 2017 article A framework for mapping and comparing behavioural theories in models of social-ecological systems COMSeS2017 video. See also Balke and Gilbert 2014 JASSS article How do agents make decisions? (recommended by Kurt Kreuger U of S)
Clone of Modelling human behaviour (MoHuB)
Insight diagram

An implementation of the classic Game of Life using agent based modeling.

Rules:
  • A live cell with less than two alive neighbors dies.
  • A live cell with more than three alive neighbors dies.
  • A dead cell with three neighbors becomes alive.
Clone of The Game of Life
Insight diagram
Physician agents interacting with delegate agents for emergency department assessment diagnosis and treatment. From BMC paper May 2013, combining figs 1 and 2
Clone of ED Physician Delegation Hybrid Model
Insight diagram
WIP Combining SD and ABM Representations
Clone of Clone of Combined SD and ABM SIR Disease Dynamics
Insight diagram
WIP Combining SD and ABM Representations
Clone of Combined SD and ABM SIR Disease Dynamics
Insight diagram
Clusters of interacting methods for improving health services network design and delivery. Simplified version of IM-14982 combined with IM-17598 and IM-9773
Clone of Complex Decision Technologies
Insight diagram
This Agent-based Model was an idea of Christopher DICarlo "Disease Transmission with Agent Based Model' aims to present the COVID cases in Puerto Princesa City as of June 3, 2021

Insight author: Jolina Rosile Magbanua

Clone of Clone of ABM Model of COVID-19 in Puerto Princesa City
Insight diagram
If an accident occurs at a place, the master car informs the OBUs of neighbouring cars in group about the accident and they change direction . Some of the cars depending upon their position become master car in other groups and the process of warning is propagated to car population in radius of the accident.
Clone of Accident warning through VANET