An implementation of the classic Game of Life using agent based modeling. Rules:   A live cell with less than two alive neighbors dies.  A live cell with more than three alive neighbors dies.  A dead cell with three neighbors becomes alive.

An implementation of the classic Game of Life using agent based modeling.

Rules:
  • A live cell with less than two alive neighbors dies.
  • A live cell with more than three alive neighbors dies.
  • A dead cell with three neighbors becomes alive.
Demo of population growth with distinct agents.
Demo of population growth with distinct agents.
The VANET handles situation of parking in crowded areas. It takes into account the parking capacity, arrival rate of cars, already parked cars , while making decisions.  The description of states are :   1. Cruising : State of cars which are moving out of parking area, but are still inside the parki
The VANET handles situation of parking in crowded areas. It takes into account the parking capacity, arrival rate of cars, already parked cars , while making decisions.
 The description of states are :


1. Cruising : State of cars which are moving out of parking area, but are still inside the parking lot.

2.Parked : State of cars which are already parked.

3. Just entered : State of cars which have just entered the parking lot and are searching for parking position.


 Uma implementação do clássico Game of Life usando modelagem baseada em agentes. Regras:   Uma célula viva com menos de dois vizinhos vivos morre.  Uma célula viva com mais de três vizinhos vivos morre.  Uma célula morta com três vizinhos se torna viva.

Uma implementação do clássico Game of Life usando modelagem baseada em agentes.

Regras:
  • Uma célula viva com menos de dois vizinhos vivos morre.
  • Uma célula viva com mais de três vizinhos vivos morre.
  • Uma célula morta com três vizinhos se torna viva.
 A spatially aware, agent based model of disease spread. There are three classes of people: susceptible (healthy), infected (sick and infectious), and recovered (healthy and temporarily immune).

A spatially aware, agent based model of disease spread. There are three classes of people: susceptible (healthy), infected (sick and infectious), and recovered (healthy and temporarily immune).

Demo of population growth with distinct agents.    Follow us on  YouTube ,  Twitter ,  LinkedIn  and please support  Systems Thinking World .
Demo of population growth with distinct agents.

Follow us on YouTube, Twitter, LinkedIn and please support Systems Thinking World.
This is my first attempt at creating a simple Agent Based Simulation Model. Nothing fancy, just something that works.
This is my first attempt at creating a simple Agent Based Simulation Model. Nothing fancy, just something that works.
Model combining system dynamics and agent based modeling. Based on Prochaska's Transtheoretical Model of Behaviour Change. See also preceding SD Version  IM-574
Model combining system dynamics and agent based modeling. Based on Prochaska's Transtheoretical Model of Behaviour Change. See also preceding SD Version IM-574
 Modelo Baseado em Agente para a dispersão espacial de doenças, considerando o modelo SIR com perda da imunidade ao vírus, conforme [Bellinger G.]

Modelo Baseado em Agente para a dispersão espacial de doenças, considerando o modelo SIR com perda da imunidade ao vírus, conforme [Bellinger G.]

A random walk demonstration using an ABM. As individuals drink more they become more intoxicated and their walk becomes more random. And when they drink to much it finally kills them.    Follow us on  YouTube ,  Twitter ,  LinkedIn  and please support  Systems Thinking World .
A random walk demonstration using an ABM. As individuals drink more they become more intoxicated and their walk becomes more random. And when they drink to much it finally kills them.

Follow us on YouTube, Twitter, LinkedIn and please support Systems Thinking World.
 A simple agent based foraging model. Consumer agents will move between fertile patches consuming them.

A simple agent based foraging model. Consumer agents will move between fertile patches consuming them.

 A spatially aware, agent based model of disease spread. There are three classes of people: susceptible (healthy), infected (sick and infectious), and recovered (healthy and temporarily immune).  @ LinkedIn ,  Twitter ,  YouTube

A spatially aware, agent based model of disease spread. There are three classes of people: susceptible (healthy), infected (sick and infectious), and recovered (healthy and temporarily immune).

@LinkedInTwitterYouTube

From Schluter et al 2017  article  A framework for mapping and comparing behavioural theories in models of social-ecological systems COMSeS2017  video .   See also Balke and Gilbert 2014 JASSS  article  How do agents make decisions? (recommended by Kurt Kreuger U of S)
From Schluter et al 2017 article A framework for mapping and comparing behavioural theories in models of social-ecological systems COMSeS2017 video. See also Balke and Gilbert 2014 JASSS article How do agents make decisions? (recommended by Kurt Kreuger U of S)
 A simple agent based foraging model. Consumer agents will move between fertile patches consuming them.

A simple agent based foraging model. Consumer agents will move between fertile patches consuming them.

Physician agents interacting with delegate agents for emergency department assessment diagnosis and treatment. From BMC  paper  May 2013, combining figs 1 and 2
Physician agents interacting with delegate agents for emergency department assessment diagnosis and treatment. From BMC paper May 2013, combining figs 1 and 2
 A simple agent based foraging model. Consumer agents will move between fertile patches consuming them.

A simple agent based foraging model. Consumer agents will move between fertile patches consuming them.

 An implementation of the classic Game of Life using agent based modeling. Rules:   A live cell with less than two alive neighbors dies.  A live cell with more than three alive neighbors dies.  A dead cell with three neighbors becomes alive.

An implementation of the classic Game of Life using agent based modeling.

Rules:
  • A live cell with less than two alive neighbors dies.
  • A live cell with more than three alive neighbors dies.
  • A dead cell with three neighbors becomes alive.
 A spatially aware, agent based model of disease spread. There are three classes of people: susceptible (healthy), infected (sick and infectious), and recovered (healthy and temporarily immune).

A spatially aware, agent based model of disease spread. There are three classes of people: susceptible (healthy), infected (sick and infectious), and recovered (healthy and temporarily immune).

 A simple agent based foraging model. Consumer agents will move between fertile patches consuming them.

A simple agent based foraging model. Consumer agents will move between fertile patches consuming them.

Demo of population growth with distinct agents.
Demo of population growth with distinct agents.
 A spatially aware, agent based model of disease spread. There are three classes of people: susceptible (healthy), infected (sick and infectious), and recovered (healthy and temporarily immune).

A spatially aware, agent based model of disease spread. There are three classes of people: susceptible (healthy), infected (sick and infectious), and recovered (healthy and temporarily immune).