Insight diagram
A simple Susceptible - Infected - Recovered disease as a stock and flow model.
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SIR Disease Model
Insight diagram
The story board runs through the premise of the project with the approach I took
42845270: Nathaniel Vala_ Assignment 3
Insight diagram
ABM Model Test
ABM Test
Insight diagram
This model is a classic instance of an Erlang Queuing Process.

We have the entities:
- A population of cars which start off in a "crusing" state;
- At each cycle, according to a Poisson distribution defined by "Arrival Rate" (which can be a constant, a function of time, or a Converter to simulate peak hours), some cars transition to a "looking" for an empty space state.
- If a empty space is available (Parking Capacity  > Count(FindState([cars population],[parked]))) then the State transitions to "Parked."
-The Cars stay "parked" according to a Normal distribution with Mean = Duration and SD = Duration / 4
- If the Car is in the state "Looking" for a period longer than "Willingness to Wait" then the state timeouts and transitions to impatient and immediately transitions to "Crusing" again.

The model is set to run for 24 hours and all times are given in hours (or fraction thereof)

WIP:
- Calculate the average waiting time;
- Calculate the servicing level, i.e., 1- (# of cars impatient)/(#cars looking)

A big THANK YOU to Scott Fortmann-Roe for helping setup the model's framework.
Clone of Clone of Parking Lot Problem (WIP)
Insight diagram
Hybrid conceptual mapping of relationships involving system causal loop diagram linked with ABM. Output of the problem conceptualization phase of the modelling process prior to developing a computational hybrid model in AnyLogic. Includes Nate Osgood's O PARTIES extension of Ross Hammond's PARTE
Clone of Conceptual map of hybrid CLD and ABM
Insight diagram
Model combining system dynamics and agent based modeling. Based on Prochaska's Transtheoretical Model of Behaviour Change. See also preceding SD Version IM-574
Clone of Clone of Smoking Cessation
Insight diagram
A Susceptible - Infected - Recovered disease as a stock and flow model for COVID.
COVID SIR Disease Model
Insight diagram
Modeling User Adoption
Insight diagram
Model combining system dynamics and agent based modeling. Based on Prochaska's Transtheoretical Model of Behaviour Change. See also preceding SD Version IM-574
Clone of Clone of Smoking Cessation
Insight diagram
Demo of population growth with distinct agents.

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Clone of Agent Population
Insight diagram
ABM Model Test
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ABM Test
Insight diagram

A simple agent based foraging model. Consumer agents will move between fertile patches consuming them.

This insight is an element of the Agent Based Modeling learning module in Systems KeLE.

Clone of Clone of Foraging Model
Insight diagram

A simple agent based foraging model. Consumer agents will move between fertile patches consuming them.

Clone of Agent Based Foraging Model
Insight diagram
A simple Markov chain modeling the transfer of power between two parties in the US Senate. Developed using data from FiveThirtyEight.com for the years 1978-2018.

Transition matrix:

       R   D
R    .7   .3
D    .4   .6


Senate
Insight diagram
From Schluter et al 2017 article A framework for mapping and comparing behavioural theories in models of social-ecological systems COMSeS2017 video. See also Balke and Gilbert 2014 JASSS article How do agents make decisions? (recommended by Kurt Kreuger U of S)
Clone of Modelling human behaviour (MoHuB)
Insight diagram

An implementation of the classic Game of Life using agent based modeling.

Rules:
  • A live cell with less than two alive neighbors dies.
  • A live cell with more than three alive neighbors dies.
  • A dead cell with three neighbors becomes alive.
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Clone of The Game of Life
9 months ago
Insight diagram
From Schluter et al 2017 article A framework for mapping and comparing behavioural theories in models of social-ecological systems COMSeS2017 video. See also Balke and Gilbert 2014 JASSS article How do agents make decisions? (recommended by Kurt Kreuger U of S)
Clone of Modelling human behaviour (MoHuB)
Insight diagram

A simple agent based foraging model. Consumer agents will move between fertile patches consuming them.

Clone of Clone of Agent Based Foraging Model
Insight diagram

An implementation of the classic Game of Life using agent based modeling.

Rules:
  • A live cell with less than two alive neighbors dies.
  • A live cell with more than three alive neighbors dies.
  • A dead cell with three neighbors becomes alive.
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Clone of The Game of Life
Insight diagram
If an accident occurs at a place, the master car informs the OBUs of neighbouring cars in group about the accident and they change direction . Some of the cars depending upon their position become master car in other groups and the process of warning is propagated to car population in radius of the accident.
Clone of Accident warning through VANET
Insight diagram
Clone of Clone of First ABM Attempt: Modeling Student Mastery
Insight diagram
WIP based on previous work on obesity
Clone of Obesity BMI dynamics
Insight diagram
Completion of IM-15119 (which added patches to IM-14058). Unconscious affective dynamics Josh Epstein's Agent Zero Book webpage  Part II p.89 with 2 agent types, spatial patches and location aware, mobile occupying (blue) agents

Clone of Fear Conditioning using 2 Agent types
Insight diagram
A recent article by a former Australian cricketer got me thinking about how Agent Based Models could help understand how bowlers and batsmen behave in cricket.... 

http://www.theguardian.com/sport/blog/2013/aug/20/ashes-glenn-mcgrath-england-australia

To try and keep things simple I've assumed there are 4 bowlers and 4 batsmen.

There are 2 innings for each side in each game and 5 games in the series, therefore 10 innings for each bowler-batsman combination in the series.

In each innings I model, for each batsman, the following parameters:

- A baseline estimate for how likely each bowler is to get the batsman out in each innings (the baseline varies between batsmen, but is kept constant for each combination for each innings)
- Whether or not the bowler got the batsman out in this innings
- The number of times the bowler has got the batsman out in previous innings
Simulating the Ashes Test Series